slackbuilds/games/fortune-game_of_thrones/fortune-game_of_thrones.Sla...

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#!/bin/bash
# Slackware build script for fortune-game_of_thrones
# Written by B. Watson (urchlay@slackware.uk)
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# VERSION is the date given on the upstream site, and also the timestamp
# of the zip file.
cd $(dirname $0) ; CWD=$(pwd)
PRGNAM=fortune-game_of_thrones
VERSION=${VERSION:-20210128}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i586 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
exit 0
fi
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
ARCH=noarch
set -e
# This build doesn't even have an extracted source directory. All files
# are created in $PKG with correct permissions, no need for a find/chmod.
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
FORTUNEDIR=$PKG/usr/share/games/fortunes
FORTUNEFILE=game_of_thrones
ZIPFILE=$CWD/Game_of_Thrones-quotes.zip
# The unzip|fmt pipeline below "succeeds" even if the source is missing, so:
if [ ! -s $ZIPFILE ]; then
echo "*** You forgot to download the source, no soup for you!" 1>&2
exit 1
fi
# The "fmt -s" splits long lines, since the file is full of lines that
# will wrap in a reasonably-sized terminal.
mkdir -p $FORTUNEDIR
unzip -aa -c $ZIPFILE | \
fmt -s > $FORTUNEDIR/$FORTUNEFILE
strfile $FORTUNEDIR/$FORTUNEFILE $FORTUNEDIR/$FORTUNEFILE.dat
# Include my own README since upstream provides no docs at all.
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE