slackbuilds/games/mame/mame.ini

455 lines
10 KiB
INI

# Config file for mame, SlackBuilds.org version
# Modified from the mame-0.237's defaults (mame -showconfig):
# - Search paths set for ~/.mame, then systemwide ROM/artwork/etc
# - Output paths set for per-user configs in ~/.mame
# - joystick and mouse enabled by default
# - video set to opengl by default
# - disable Lua plugin support by default (plugins 0)
# Caveat interretiarius: mame only reads one mame.ini at startup. It
# looks for ~/.mame/mame.ini first, then /etc/mame.ini. If it finds
# ~/.mame/mame.ini, it reads that and *doesn't* read /etc/mame.ini. So
# you can't just override one or two options in your home dir, you
# have to have the whole config file.
# So do this first: cp /etc/mame.ini ~/.mame/mame.ini
#
# CORE CONFIGURATION OPTIONS
#
readconfig 1
writeconfig 0
#
# CORE SEARCH PATH OPTIONS
#
homepath $HOME/.mame/plugins/homepath
rompath $HOME/.mame/roms;/usr/share/games/mame/roms
hashpath $HOME/.mame/hash;/usr/share/games/mame/hash
samplepath $HOME/.mame/samples;/usr/share/games/mame/samples
artpath $HOME/.mame/artwork;/usr/share/games/mame/artwork
ctrlrpath $HOME/.mame/ctrlr;/usr/share/games/mame/ctrlr
inipath $HOME/.mame;/etc
fontpath $HOME/.mame/font;/usr/share/games/mame/font
cheatpath $HOME/.mame/cheat;/usr/share/games/mame/cheat
crosshairpath $HOME/.mame/crosshair;/usr/share/games/mame/crosshair
pluginspath $HOME/.mame/plugins;/usr/share/games/mame/plugins
languagepath $HOME/.mame/language;/usr/share/games/mame/language
swpath $HOME/.mame/software;/usr/share/games/mame/software
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory $HOME/.mame/cfg
nvram_directory $HOME/.mame/nvram
input_directory $HOME/.mame/inp
state_directory $HOME/.mame/sta
snapshot_directory $HOME/.mame/snap
diff_directory $HOME/.mame/diff
comment_directory $HOME/.mame/comments
share_directory $HOME/.mame/share
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
rewind 0
rewind_capacity 100
playback
record
record_timecode 0
exit_after_playback 0
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
snapbilinear 1
statename %g
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
lowlatency 0
#
# CORE RENDER OPTIONS
#
keepaspect 1
unevenstretch 1
unevenstretchx 0
unevenstretchy 0
autostretchxy 0
intoverscan 0
intscalex 0
intscaley 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
fallback_artwork
override_artwork
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
effect none
#
# CORE VECTOR OPTIONS
#
beam_width_min 1.0
beam_width_max 1.0
beam_dot_size 1.0
beam_intensity_weight 0
flicker 0
#
# CORE SOUND OPTIONS
#
samplerate 48000
samples 1
volume 0
compressor 1
speaker_report 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 1
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
ui_active 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
natural 0
joystick_contradictory 0
coin_impulse 0
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
verbose 0
log 0
oslog 0
debug 0
update_in_pause 0
debugscript
debuglog 0
#
# CORE COMM OPTIONS
#
comm_localhost 0.0.0.0
comm_localport 15112
comm_remotehost 127.0.0.1
comm_remoteport 15112
comm_framesync 0
#
# CORE MISC OPTIONS
#
drc 1
drc_use_c 0
drc_log_uml 0
drc_log_native 0
bios
cheat 0
skip_gameinfo 0
uifont default
ui cabinet
ramsize
confirm_quit 0
ui_mouse 1
language English
nvram_save 1
#
# SCRIPTING OPTIONS
#
autoboot_command
autoboot_delay 0
autoboot_script
console 0
plugins 0
plugin
noplugin
#
# HTTP SERVER OPTIONS
#
http 0
http_port 8080
http_root web
#
# OSD KEYBOARD MAPPING OPTIONS
#
uimodekey SCRLOCK
#
# OSD FONT OPTIONS
#
uifontprovider auto
#
# OSD OUTPUT OPTIONS
#
output auto
#
# OSD INPUT OPTIONS
#
keyboardprovider auto
mouseprovider auto
lightgunprovider auto
joystickprovider auto
#
# OSD DEBUGGING OPTIONS
#
debugger auto
debugger_port 23946
debugger_font auto
debugger_font_size 0
watchdog 0
#
# OSD PERFORMANCE OPTIONS
#
numprocessors auto
bench 0
#
# OSD VIDEO OPTIONS
#
video opengl
numscreens 1
window 0
maximize 1
waitvsync 0
syncrefresh 0
monitorprovider auto
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# OSD FULL SCREEN OPTIONS
#
switchres 0
#
# OSD ACCELERATED VIDEO OPTIONS
#
filter 1
prescale 1
#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture 0
gl_notexturerect 0
gl_vbo 1
gl_pbo 1
gl_glsl 0
gl_glsl_filter 1
glsl_shader_mame0 none
glsl_shader_mame1 none
glsl_shader_mame2 none
glsl_shader_mame3 none
glsl_shader_mame4 none
glsl_shader_mame5 none
glsl_shader_mame6 none
glsl_shader_mame7 none
glsl_shader_mame8 none
glsl_shader_mame9 none
glsl_shader_screen0 none
glsl_shader_screen1 none
glsl_shader_screen2 none
glsl_shader_screen3 none
glsl_shader_screen4 none
glsl_shader_screen5 none
glsl_shader_screen6 none
glsl_shader_screen7 none
glsl_shader_screen8 none
glsl_shader_screen9 none
#
# OSD SOUND OPTIONS
#
sound sdl
audio_latency 3
#
# PORTAUDIO OPTIONS
#
pa_api none
pa_device none
pa_latency 0
#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path /usr/share/games/mame/bgfx
bgfx_backend auto
bgfx_debug 0
bgfx_screen_chains default
bgfx_shadow_mask slot-mask.png
bgfx_lut
bgfx_avi_name auto
#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps 0
#
# SDL VIDEO OPTIONS
#
centerh 1
centerv 1
scalemode none
#
# SDL FULL SCREEN OPTIONS
#
useallheads 0
attach_window
#
# SDL KEYBOARD MAPPING
#
keymap 0
keymap_file keymap.dat
#
# SDL JOYSTICK MAPPING
#
joy_idx1 auto
joy_idx2 auto
joy_idx3 auto
joy_idx4 auto
joy_idx5 auto
joy_idx6 auto
joy_idx7 auto
joy_idx8 auto
sixaxis 0
#
# SDL LIGHTGUN MAPPING
#
lightgun_index1 auto
lightgun_index2 auto
lightgun_index3 auto
lightgun_index4 auto
lightgun_index5 auto
lightgun_index6 auto
lightgun_index7 auto
lightgun_index8 auto
#
# SDL MOUSE MAPPING
#
mouse_index1 auto
mouse_index2 auto
mouse_index3 auto
mouse_index4 auto
mouse_index5 auto
mouse_index6 auto
mouse_index7 auto
mouse_index8 auto
#
# SDL KEYBOARD MAPPING
#
keyb_idx1 auto
keyb_idx2 auto
keyb_idx3 auto
keyb_idx4 auto
keyb_idx5 auto
keyb_idx6 auto
keyb_idx7 auto
keyb_idx8 auto
#
# SDL LOW-LEVEL DRIVER OPTIONS
#
videodriver auto
renderdriver auto
audiodriver auto
gl_lib auto
#
# FRONTEND COMMAND OPTIONS
#
dtd 1