slackbuilds/graphics/meshlab
David Spencer f043f30b58 graphics/meshlab: Fix new github md5sum.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
2017-09-29 13:43:47 +01:00
..
patches graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00
README graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
doinst.sh graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
lapack.patch graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab.SlackBuild graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00
meshlab.desktop graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab.info graphics/meshlab: Fix new github md5sum. 2017-09-29 13:43:47 +01:00
meshlab_32x32.xpm graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
meshlab_48x48.xpm graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
plystuff.diff graphics/meshlab: Added (process and edit 3D triangular meshes) 2013-06-04 00:11:07 -05:00
slack-desc graphics/meshlab: Updated for version 2016.12. 2017-04-22 08:10:47 +07:00

README

MeshLab is an open source, portable, and extensible system for the
processing and editing of unstructured 3D triangular meshes. The system is
aimed to help the processing of the typical not-so-small unstructured
models arising in 3D scanning, providing a set of tools for editing,
cleaning, healing, inspecting, rendering and converting this kind of mesh.