slackbuilds/games/etlegacy
Matteo Bernardini c17e2485a9
games/etlegacy: Updated for version 2.80.2.
Signed-off-by: Matteo Bernardini <ponce@slackbuilds.org>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2022-07-02 09:55:43 +07:00
..
files games/etlegacy: Updated for version 2.79.0. 2022-02-25 22:58:05 +07:00
README games/etlegacy: Updated for version 2.80.2. 2022-07-02 09:55:43 +07:00
doinst.sh games/etlegacy: Added (collaborative FPS). 2016-01-17 09:40:16 +07:00
etlegacy.SlackBuild games/etlegacy: Updated for version 2.80.2. 2022-07-02 09:55:43 +07:00
etlegacy.info games/etlegacy: Updated for version 2.80.2. 2022-07-02 09:55:43 +07:00
slack-desc games/etlegacy: Added (collaborative FPS). 2016-01-17 09:40:16 +07:00

README

Wolfenstein Enemy Territory: Legacy is a project that aims to create
a fully compatible client and server for the popular online FPS game
Wolfenstein: Enemy Territory.

It's based on its source code released under the GPLv3 license.

The main goal of this project is to fix bugs, remove old dependencies
and make it playable on all major operating systems while still
remaining compatible with the ET 2.60b version and as many of its mods
as possible.

This script repackages the binaries distributes by the etlegacy devs.

To play you *need* also the data files from the original game
(etlegacy-data).

Until not long ago to have a client/server compatible with most of the
existing ones or to play with most of the existing online servers you
had to use the 32bit version also on 64bit (with multilib installed),
but today more and more 64bit servers are available.