130 lines
3.9 KiB
Bash
130 lines
3.9 KiB
Bash
#!/bin/bash
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# Slackware build script for doomretro
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# Copyright 2017 Dugan Chen Canada
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# Copyright 2020 B. Watson
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# 20211006 bkw:
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# - update for v4.2.3.
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# - get rid of wrapper script; game now picks an IWAD itself.
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# 20210224 bkw: update for v4.0.3
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# 20200927 bkw: update for v3.6.1, reformat README to 72 chars
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# 20200804 bkw: update for v3.5.10
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# 20200413 bkw:
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# - take over maintenance
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# - update for v3.5.4
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# - move binary to /usr/games
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# - include wrapper script
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=doomretro
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VERSION=${VERSION:-4.2.3}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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# All these --excludes save ~30MB in /tmp, and avoid the recursive chmod
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# tripping over broken symlinks.
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz \
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--exclude=xcode \
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--exclude=codeblocks \
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--exclude=msvc \
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--exclude=SDL2\*
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make install/strip DESTDIR=$PKG
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cd ..
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mv $PKG/usr/bin $PKG/usr/games
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/share/icons/hicolor/{16x16,24x24,32x32,48x48,256x256}/apps
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convert res/$PRGNAM.ico[0] $PKG/usr/share/icons/hicolor/256x256/apps/$PRGNAM.png
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convert res/$PRGNAM.ico[1] $PKG/usr/share/icons/hicolor/48x48/apps/$PRGNAM.png
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convert res/$PRGNAM.ico[2] $PKG/usr/share/icons/hicolor/32x32/apps/$PRGNAM.png
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convert res/$PRGNAM.ico[3] $PKG/usr/share/icons/hicolor/24x24/apps/$PRGNAM.png
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mkdir -p $PKG/usr/share/pixmaps
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ln -s ../icons/hicolor/48x48/apps/$PRGNAM.png $PKG/usr/share/pixmaps
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a CODEOWNERS LICENSE *.md $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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