slackbuilds/games/eduke32
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Signed-off-by: B. Watson <urchlay@slackware.uk>
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README games/eduke32: Updated for version 20211102_9751_8970754aa. 2021-12-04 10:08:54 +07:00
README_game_data.txt games/eduke32: Updated for version 20211102_9751_8970754aa. 2021-12-04 10:08:54 +07:00
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twin_dragon.diff games/eduke32: Updated for version 20211102_9751_8970754aa. 2021-12-04 10:08:54 +07:00

README

eduke32 (engine for Duke Nukem 3D, Shadow Warrior, Ion Fury)

EDuke32 [1] is a fork of the JFDuke3D port of Duke Nukem 3D (aka
Duke3D), merging it with EDuke to provide many new features for mod
authors.

Included in the package are:

- eduke32 (Duke Nukem 3D engine; also plays Nam/Napalm and WWII GI) [3]
- voidsw (Shadow Warrior engine)
- fury (Ion Fury engine)
- mapster32 (map editor for Duke Nukem 3D)
- wangulator (map editor for Shadow Warrior)
- the Build engine tools (kextract, kgroup, etc) [2]

To play the games, you will need the .GRP file from each game. See
README_game_data.txt.

If you want to play the HRP (High Resolution Pack) in eduke32, install
the eduke32_hires_pack package from slackbuilds.org. There's also a
jfsw_hires_pack that works with voidsw.

Notes:

[1] Despite the "32" in the name, this software builds and runs just
    fine as 64-bit native binaries :)

[2] If you're installing both eduke32 and jfsw, don't build jfsw with
    TOOLS=yes (or else the packages will conflict).

[3] eduke32 is no longer capable of playing BloodCM, because BloodCM's
    last release was in 2016. The bloodcm build has been removed from
    SBo. If you want to play Blood, install nblood.