slackbuilds/audio/snd
Arthur W. Green bd115573f6 audio/snd: Updated for version 16.9.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2016-11-02 22:53:14 +07:00
..
README audio/snd: Updated for version 16.8. 2016-10-02 23:31:21 +07:00
doinst.sh audio/snd: Added (A sound editor). 2016-03-03 16:22:55 +07:00
slack-desc audio/snd: Updated for version 16.7. 2016-08-28 00:22:59 +01:00
snd.SlackBuild audio/snd: Updated for version 16.9. 2016-11-02 22:53:14 +07:00
snd.desktop audio/snd: Script cleanup. 2016-03-19 18:49:16 +07:00
snd.info audio/snd: Updated for version 16.9. 2016-11-02 22:53:14 +07:00
snd_48x48.xpm audio/snd: Script cleanup. 2016-03-19 18:49:16 +07:00

README

Snd is a sound editor modelled loosely after Emacs.  It is highly
programmable, supports a variety of audio and sample file formats,
includes a complete implementation of Common Lisp Music (CLM), can be
run sans GUI as a scripting engine, and more.

This SlackBuild configures Snd to use Scheme (s7), ALSA, and Motif, as
these are currently the best supported (and tested) options for Snd.
Slackware 14.2 includes Motif and the GNU Scientific Library (gsl), so
these dependencies can now be the preferred defaults for Snd.

OpenGL rendering of spectrograms under Motif can be enabled by setting
OPENGL=yes in the environment you run snd.SlackBuild.  Since this is
not appropriate for all configurations, it is disabled by default.