slackbuilds/games/stuntrally
Jeremy Hansen 243010069b
games/stuntrally: rm file that causes segfault on 64bit
Should've checked before I committed...
libstdc++.so.6 causes a segfault on 64bit... unsure if the same
happens on 32bit. Removed the 64bit version, unable to test 32bit.

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2020-10-17 08:19:20 +07:00
..
README games/stuntrally: Switch to binary release until ported to ogre-1.11+ 2020-10-17 08:19:20 +07:00
doinst.sh
slack-desc
stuntrally.SlackBuild games/stuntrally: rm file that causes segfault on 64bit 2020-10-17 08:19:20 +07:00
stuntrally.info games/stuntrally: Switch to binary release until ported to ogre-1.11+ 2020-10-17 08:19:20 +07:00

README

stuntrally (game based on VDrift and OGRE, with Track Editor)

The game features 191 tracks in 34 sceneries and 28 vehicles. Game
modes include: single race, tutorials, championships, challenges,
multiplayer and split screen. Replays and Ghost drive are available.
The Track Editor allows creating and modifying tracks.

The game aims at a rally style of driving (like in Richard Burns
Rally), with possible stunt elements (jumps, loops, pipes).

This is currently repackaging the binary version until stuntrally can be
ported to ogre-1.11+.