36 lines
1.2 KiB
Groff
36 lines
1.2 KiB
Groff
.TH XSPACEWARP 6 "July 26, 2010"
|
|
.SH NAME
|
|
xspacewarp -\ Time Trek like game for X Window System
|
|
.SH SYNOPSIS
|
|
.B xspacewarp
|
|
[
|
|
.I X options
|
|
]
|
|
.SH DESCRIPTION
|
|
In \fBxspacewarp\fP the player maneuvers a Federation spaceship,
|
|
called the Endever, through 81 sectors of space trying to
|
|
destroy an Armada of enemy Jovian ships before they destroy the
|
|
all the Federation bases. To accompish this task, the Endever
|
|
has fasers, ion thrust engines, warpdrive for jumping between
|
|
sectors, a limited number of photon torpedoes, and a finite
|
|
store of energy which gets depleted during battles and must be
|
|
replenished by docking with the bases. The game has no time
|
|
limit and has a choice of 10 skill levels.
|
|
.P
|
|
Ported to X from a game originally written for the TRS-80 in 1977.
|
|
.SH OPTIONS
|
|
.B xspacewarp
|
|
only takes default \fIX options\fR, see X(7) for more details.
|
|
.SH FILES
|
|
You can modify pratically every single variable of the game by
|
|
making a copy of \fI/etc/X11/app-defaults/XSpacewarp\fR into your
|
|
home directory and tweaking it accordingly.
|
|
.SH SEE ALSO
|
|
X(7)
|
|
.SH CREDITS
|
|
Joshua Lavinsky - original TRS-80 program (1977)
|
|
.br
|
|
Greg Walker - X11 port (12/22/95)
|
|
.br
|
|
Niels Horn - adaptation for modern gcc compilers (05/14/10)
|