slackbuilds/libraries/agg
fourtysixandtwo 1c5e61eff8 libraries/agg: Change i486 to i586 2022-06-07 02:23:55 -04:00
..
patches libraries/agg: Patch for the newer compiler. 2021-04-17 23:07:42 -05:00
README libraries/agg: Wrap README at 72 columns. 2022-03-13 15:23:56 -04:00
agg.SlackBuild libraries/agg: Change i486 to i586 2022-06-07 02:23:55 -04:00
agg.info libraries/agg: Switch back to version 2.5. 2018-09-08 08:37:49 +07:00
slack-desc

README

Anti-Grain Geometry (AGG) is an Open Source, free of charge
graphic library, written in industrially standard C++. The terms and
conditions of use AGG are described on The License page. AGG doesn't
depend on any graphic API or technology. Basically, you can think of
AGG as of a rendering engine that produces pixel images in memory
from some vectorial data. But of course, AGG can do much more than
that. The ideas and the philosophy of AGG are:

* Anti-Aliasing
* Subpixel Accuracy
* The highest possible quality
* High performance
* Platform independence and compatibility
* Flexibility and extensibility
* Lightweight design
* Reliability and stability (including numerical stability)