34 lines
1.3 KiB
Plaintext
34 lines
1.3 KiB
Plaintext
ds-models (3D model packs for gzdoom and skulltag)
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ds-models allows playing Doom, Heretic, and Hexen with OpenGL and 3D
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models, which gives it a much more modern look.
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This model set is released by -=Dark-Assassin=- on the
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SkullTag forum. For more information, see the forum thread at
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http://www.skulltag.com/forum/viewtopic.php?f=13&t=24238
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If you never plan to use models with skulltag, passing SKULLTAG=no to
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the build script will omit the skulltag-specific models. The resulting
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package with be approximately 30% smaller. There's also a GZDOOM=no
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option, but it won't make the package smaller (skulltag still requires
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the gzdoom models, so they'll still be included).
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As of r15, ds-models supports Zandronum, but there's no SlackBuild for
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Zandronum yet, so no support for it here (yet).
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This includes scripts "ds-gzdoom" and "ds-skulltag" for starting gzdoom
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or skulltag with the models preloaded.
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To make gzdoom or skulltag always use the models, edit
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~/.config/gzdoom/zdoom.ini and/or ~/.skulltag/skulltag.ini and add the
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following lines under the [Global.Autoload] marker:
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# for both gzdoom and skulltag:
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Path=/usr/share/games/doom/GZ-Models.pk3
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# for skulltag only, also add:
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Path=/usr/share/games/doom/ST-Models.pk3
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Note that the models will only be displayed if gzdoom/skulltag is using
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the OpenGL renderer (Options | Display Options in the in-game menu).
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