slackbuilds/games/scummvm
B. Watson 3a02606f4b
games/scummvm: Fix doinst.sh and docs.
Signed-off-by: B. Watson <yalhcru@gmail.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2022-05-07 13:59:19 +07:00
..
README games/scummvm: Wrap README at 72 columns. 2022-03-12 14:58:52 -05:00
doinst.sh games/scummvm: Fix doinst.sh and docs. 2022-05-07 13:59:19 +07:00
scummvm.SlackBuild games/scummvm: Fix doinst.sh and docs. 2022-05-07 13:59:19 +07:00
scummvm.info games/scummvm: Updated for version 2.5.1. 2022-02-25 22:58:05 +07:00
slack-desc games/scummvm: Fix slack-desc. 2016-11-14 16:47:23 +07:00

README

ScummVM is a collection of interpreters, capable of emulating several
adventure game engines. ScummVM mainly supports engines created
using SCUMM (Script Creation Utility for Maniac Mansion), used in
various LucasArts games such as Monkey Island, Day of the Tentacle,
and others. ScummVM also contains interpreters for several non-SCUMM
games - currently Beneath a Steel Sky, Broken Sword I & II, and Simon
the Sorcerer 1 & 2.

ScummVM optionally uses libmpeg2.