slackbuilds/games/exult
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README games/exult: Updated for version 1.6. 2020-11-14 17:16:51 +07:00
doinst.sh games/exult: Update doinst.sh. 2017-01-09 20:18:25 +00:00
exult.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
exult.info games/exult: Updated for version 1.6. 2020-11-14 17:16:51 +07:00
slack-desc games/exult: Fix slack-desc. 2016-11-14 16:47:23 +07:00

README

Ultima 7, an RPG from the early 1990's, still has a huge
following. But, being a DOS game with a very nonstandard memory
manager, it is difficult to run it on the latest computers. Exult
is a project to create an Ultima 7 game engine that runs on modern
operating systems, capable of using the data and graphics files that
come with the game.

Exult aims to let those people who own Ultima 7 (copyright 1993)
play the game on modern hardware, in as close to (or perhaps even
surpassing) its original splendor as is possible. You need to own
"Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and
optionally the add-ons (not required to run) in order to use Exult,
and we encourage you to buy a legal copy.

exult_audio.zip is only needed for using digital audio with exult,
it can be skipped if digital audio is not wanted.

SDL2 is an optional dependency.