slackbuilds/development/glm
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README development/glm: Updated for version 0.9.4.6. 2013-11-07 11:28:18 -06:00
glm.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
glm.info development/glm: Updated for version 0.9.9.5. 2019-08-24 08:24:02 +07:00
slack-desc various: Fix slack-desc formatting and comment nit picks. 2013-11-22 02:29:22 -05:00

README

glm (OpenGL Mathematics)

OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities than GLSL so that when a
programmer knows GLSL, he knows GLM as well which makes it really easy
to use.