slackbuilds/audio/ardour
Heinz Wiesinger bdc2f9ff50 audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
..
README audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
SConscript.diff audio/ardour: Moved from multimedia 2010-05-11 20:30:44 +02:00
SConstruct.diff audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
ardour.SlackBuild audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
ardour.info audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
doinst.sh audio/ardour: Updated for version 2.8 2010-05-12 17:36:49 +02:00
slack-desc audio/ardour: Moved from multimedia 2010-05-11 20:30:44 +02:00

README

Ardour is an application to fit the needs of musicians under Linux.
It is designed to be a fully functional professional audio application,
that uses the professional sound server jack for sound i/o.

Ardour requires liblo, raptor, liblrdf, boost, scons, fftw, libsamplerate,
jack-audio-connection-kit, libgnomecanvas and aubio.

If you want ardour with lv2 support pass LV2=yes to the script. This will
additionally need slv2.

If you want support for controlling ardour via a wiimote device, you'll
need to pass WIIMOTE=yes to the script. You need cwiid for that.

For building ardour with support for VST-plugins, you have to pass
VST=yes to the script. This will additionally require wine. Please
note that VST-support will not be built on x86_64, regardless of
the option passed.