slackbuilds/games/zennode
B. Watson 981d71e8b9
games/zennode: Update slack-desc, add man page.
Signed-off-by: B. Watson <yalhcru@gmail.com>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2021-10-13 00:52:42 +07:00
..
README games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00
compare_html_doc.diff games/zennode: Added (node builder for Doom maps) 2012-04-08 11:00:02 -04:00
slack-desc games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00
zennode-tools.6 games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00
zennode-tools.rst games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00
zennode.6 games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00
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zennode.info games/zennode: Update slack-desc, add man page. 2021-10-13 00:52:42 +07:00

README

zennode (node builder for Doom and related games)

ZenNode will read the level description from a .WAD file and create
either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS,
SSECTOR resources. Levels in a .WAD may be specified on the command
line, or, if none are specified, all of the maps in a .WAD will be
rebuilt.

ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife.

Notes:

- ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that.

- The ZenNode compare utility is installed as /usr/games/zn-compare,
  to avoid conflicting with /usr/bin/compare from ImageMagick.