slackbuilds/games/dustrac
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
README games/dustrac: Fix README. 2020-10-17 09:40:06 +07:00
doinst.sh games/dustrac: Update doinst.sh. 2017-01-09 20:18:25 +00:00
dustrac.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
dustrac.info games/dustrac: Fixed dep info 2021-04-18 22:55:04 -05:00
slack-desc

README

Dust Racing (Dustrac) is a tile-based, cross-platform 2D racing game
written in Qt (C++) and OpenGL. Dust Racing comes with a Qt-based level
editor for easy level creation. A custom engine, MiniCore, is used for
physics modeling. Dust Racing 2D is inspired by Super Cars and Slicks'n
Slide.