slackbuilds/games/bsnes
Erik Hanson e8e17553c6 games/bsnes: Changed maintainer.
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
2012-09-24 22:52:54 -05:00
..
README games/bsnes: Fixed dep info 2012-08-27 12:59:51 -05:00
bsnes.SlackBuild games/bsnes: Updated for version 091. 2012-09-24 22:52:54 -05:00
bsnes.info games/bsnes: Changed maintainer. 2012-09-24 22:52:54 -05:00
doinst.sh games/bsnes: Added to 13.0 repository 2010-05-13 00:58:07 +02:00
slack-desc games/bsnes: Updated for version 0.068. 2010-08-29 15:32:12 -05:00

README

bsnes is an emulator that began development on 2004-10-14. The
purpose of this emulator is a bit different from others: it
focuses on accuracy, debugging functionality, and clean code.

The emulator does not focus on things that would hinder accuracy.
This includes speed and game-specific hacks for compatibility. As
a result, the minimum system requirements for bsnes are very high.

Options:
1) Bsnes now has 2 interfaces to choose from.  The default is QT4
and the other is GTK.  If you'd like to choose the GTK interface,
then pass INTERFACE=gtk to the slackbuild.

2) There are 3 modes that bsnes can be built.  The 3 modes can no
longer be chosen from within the game.  There can only be one mode
chosen at build time.  The 3 modes are compatibility (default),
accuracy, and performance.  To choose accuracy modes
pass PROFILE=accuracy to the slackbuild.  For performance
mode pass PROFILE=performance to the slackbuild.