slackbuilds/games/libretro-prboom
orbea 84cad4e220
games/libretro-prboom: Unmaintained.
Signed-off-by: orbea <orbea@riseup.net>

Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
2020-06-28 08:17:11 +07:00
..
README games/libretro-prboom: Added (Port of prboom to libretro). 2016-08-05 18:10:41 +01:00
libretro-prboom.SlackBuild games/libretro-prboom: Updated for version 2018.09.30_b516a66. 2018-11-10 07:46:49 +07:00
libretro-prboom.info games/libretro-prboom: Unmaintained. 2020-06-28 08:17:11 +07:00
slack-desc games/libretro-prboom: Updated for version 2017.10.23_79bcd0b. 2017-12-21 08:19:28 +07:00

README

PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the
highest compatibility to the major Doom versions and highres software
rendering. Full Boom and most if not all MBF features.

The prboom.wad found in the source tree is required to play prboom, place it in
the content directory with the other doom wads.

To build the debugging symbols use:
  DEBUG=1 ./libretro-prboom.SlackBuild