31 lines
1002 B
Diff
31 lines
1002 B
Diff
diff -Naur jezzball-1.1/src/main.cpp jezzball-1.1.patched/src/main.cpp
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--- jezzball-1.1/src/main.cpp 2007-09-09 18:07:10.000000000 -0400
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+++ jezzball-1.1.patched/src/main.cpp 2014-05-12 13:36:14.000000000 -0400
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@@ -250,7 +250,7 @@
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// sub-bitmap is deleted before parent bitmap which
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// coincidentally works out well for us :)
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Bitmap sub_work( work, offset_x, offset_y, 600, 460 );
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- bool quit = false;
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+ bool quit = false, died = false;
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speed_counter = 0;
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while ( speed_counter < 15 );
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speed_counter = 0;
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@@ -263,7 +263,8 @@
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}
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// if ( key[ KEY_R ] ) quit = true;
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- if ( show_insults == -1 && rnd( 40 ) == rnd( 40 ) ){
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+ if ( show_insults == -1 && died ) {
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+ died = false;
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show_insults = 60;
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insult = rnd( num_insults );
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// insult_x = rnd( 200 ) + 100;
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@@ -284,6 +285,7 @@
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for ( int q = 0; q < 5; q++ )
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if ( game->runGame( &mouse, offset_x, offset_y ) ){
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player->incLives( -1 );
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+ died = true;
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redraw_name = true;
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}
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speed_counter--;
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