slackbuilds/games/jezzball-kazzmir/insults.diff

31 lines
1002 B
Diff

diff -Naur jezzball-1.1/src/main.cpp jezzball-1.1.patched/src/main.cpp
--- jezzball-1.1/src/main.cpp 2007-09-09 18:07:10.000000000 -0400
+++ jezzball-1.1.patched/src/main.cpp 2014-05-12 13:36:14.000000000 -0400
@@ -250,7 +250,7 @@
// sub-bitmap is deleted before parent bitmap which
// coincidentally works out well for us :)
Bitmap sub_work( work, offset_x, offset_y, 600, 460 );
- bool quit = false;
+ bool quit = false, died = false;
speed_counter = 0;
while ( speed_counter < 15 );
speed_counter = 0;
@@ -263,7 +263,8 @@
}
// if ( key[ KEY_R ] ) quit = true;
- if ( show_insults == -1 && rnd( 40 ) == rnd( 40 ) ){
+ if ( show_insults == -1 && died ) {
+ died = false;
show_insults = 60;
insult = rnd( num_insults );
// insult_x = rnd( 200 ) + 100;
@@ -284,6 +285,7 @@
for ( int q = 0; q < 5; q++ )
if ( game->runGame( &mouse, offset_x, offset_y ) ){
player->incLives( -1 );
+ died = true;
redraw_name = true;
}
speed_counter--;