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Signed-off-by: David Spencer <idlemoor@slackbuilds.org> |
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README | ||
nvidia-texture-tools.SlackBuild | ||
nvidia-texture-tools.info | ||
slack-desc |
README
The NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset processing pipelines. The primary features of the library are mipmap and normal map generation, format conversion, and DXT compression.