slackbuilds/games/OpenRA
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
OpenRA.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00
OpenRA.info games/OpenRA: Update DEP. 2021-04-19 20:04:34 +07:00
README games/OpenRA: Fix README. 2020-10-17 09:39:52 +07:00
doinst.sh games/OpenRA: Updated for version 20180307. 2018-08-18 08:39:43 +07:00
fetch-thirdparty-deps.sh.new games/OpenRA: Added (modernized recreation of the classic RTS C&C). 2017-08-26 07:20:05 +07:00
slack-desc games/OpenRA: Added (modernized recreation of the classic RTS C&C). 2017-08-26 07:20:05 +07:00

README

OpenRA is a modernized recreation of the classic RTS Command & Conquer

OpenRA is a project that recreates and modernizes the classic Command &
Conquer real time strategy games. A flexible open source game engine
(the OpenRA engine), has been developed, which provides a common
platform for rebuilding and reimagining classic 2D and 2.5D RTS games
(the OpenRA mods).

NOTE: There is a known issue with the version of mono found at
SlackBuilds.org and some terminals, such as urxvt, that affects OpenRA
during build time and run time; one work around is to pass the varible
TERM=xterm to the script during build and run time.