games/xarchon: Remove non-functional Adept game.
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@ -0,0 +1,23 @@
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diff -Naur xarchon-0.60/src/qt/qtguiwidget.cpp xarchon-0.60.patched/src/qt/qtguiwidget.cpp
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--- xarchon-0.60/src/qt/qtguiwidget.cpp 2002-01-09 13:34:33.000000000 -0500
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+++ xarchon-0.60.patched/src/qt/qtguiwidget.cpp 2016-10-17 21:34:55.885894979 -0400
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@@ -31,8 +31,8 @@
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menubar->insertItem("gameArchon", popup, "New Game of Archon",
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this, SLOT(gameArchon()));
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- menubar->insertItem("gameAdept", popup, "New Game of Adept",
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- this, SLOT(gameAdept()));
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+ // menubar->insertItem("gameAdept", popup, "New Game of Adept",
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+ // this, SLOT(gameAdept()));
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menubar->insertItem("gameUnpause", popup, "Un&pause",
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this, SLOT(gameUnpause()), Qt::Key_Escape);
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menubar->insertItem("gameStop", popup, "&Stop",
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@@ -121,7 +121,7 @@
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void QtGuiWidget::setSensitiveOptions(bool game_active)
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{
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menubar->setEnabled("gameArchon", !game_active);
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- menubar->setEnabled("gameAdept", !game_active);
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+ // menubar->setEnabled("gameAdept", !game_active);
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menubar->setEnabled("gameStop", game_active);
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menubar->setEnabled("settingsPlayers", !game_active);
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menubar->setEnabled("settingsTheme", !game_active);
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@ -10,9 +10,12 @@
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# Adept game is complete or correct, because I never could understand
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# how to play it, even as a video-game-obsessed kid in the 1980s.
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# further note, written later: no, Adept is nowhere near complete or
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# playable. So I'm patching the game to remove the menu option for it.
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PRGNAM=xarchon
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VERSION=${VERSION:-0.60}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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@ -57,6 +60,9 @@ find -L . \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# disable Adept menu option, since it's non-playable.
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patch -p1 < $CWD/patches/no_adept.diff
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# hammer old C++ code into building on gcc-5.3, plus autoconf fixes
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# to get qt3 detected & linked properly.
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patch -p1 < $CWD/patches/compilefix.diff
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