games/armagetronad: Added (old school Tron lightcycles openGL game)

Signed-off-by: Erik Hanson <erik@slackbuilds.org>
This commit is contained in:
ponce 2010-12-26 11:38:57 -06:00 committed by Niels Horn
parent 087c1f8362
commit e0dbc16969
6 changed files with 233 additions and 0 deletions

28
games/armagetronad/README Normal file
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armagetronad (old school Tron lightcycles Cycles OpenGL game)
A Tron lightcycles game clone that offers up to 16 players, a highly
advanced AI, and network/internet play in a full OpenGL 3D environment.
This build includes the game client and Master server.
It will install system-wide configuration into /etc/armagetronad.
Full documentation exists in /usr/doc/armagetronad-<version>/
The armagetronad server initscript is stored as:
/usr/share/games/armagetronad/scripts/rcd_master
To use this script, symlink it to /etc/rc.d with this command:
ln -s /usr/share/games/armagetronad/scripts/rcd_master /etc/rc.d/rc.armagetronad
The armagetronad server system-wide install scripts enable the creation
of a user called 'armagetronad' for use with the Master server.
This user isn't created by default by this package.
If you would like to create this user in the same fashion as the
armagetronad system-wide install script, the user creation section
is in a separate user_creation.sh script that you can execute
(or alternatively create an armagetronad user manually).
If gameplay looks too fast on your hardware, you can set a negative
speed factor in Play Game -> Game Setup -> Speed. -2 looks fine here.
On the opposite, setting positive factors accelerates the game.
This needs ftgl and protobuf, available at slackbuilds.org.

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#!/bin/sh
# Written by ponce <matteo.bernardini@gmail.com>
# based on the hollywoodb's one on 12.2 repository
PRGNAM=armagetronad
VERSION=${VERSION:-r999}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $PKG
rm -rf $TMP/$PRGNAM-$VERSION
cd $TMP
tar xvf $CWD/$PRGNAM-$VERSION.tar.xz
cd $PRGNAM-$VERSION
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
sh bootstrap.sh
# Using --disable-games since it peppers installation
# paths with 'games' subdirectories and we're handling that manually.
# --enable-useradd is used, but no user is created (see README)
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--exec-prefix=/usr \
--bindir=/usr/games \
--sysconfdir=/etc \
--localstatedir=/var \
--datadir=/usr/share/games \
--docdir=/usr/doc \
--enable-glout \
--enable-master \
--enable-main \
--enable-music \
--disable-dirty \
--enable-sysinstall \
--disable-uninstall \
--enable-useradd \
--enable-etc \
--enable-desktop \
--enable-initscripts=/etc/rc.d \
--disable-games \
--enable-binreloc \
--enable-binreloc-threads
make
make install DESTDIR=$PKG
find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
mv $PKG/usr/doc/$PRGNAM $PKG/usr/doc/$PRGNAM-$VERSION
cp -a {AUTHORS,COPYING,ChangeLog,INSTALL,NEWS,README*} $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
rm -rf $PKG/etc/rc.d
# don't overwrite old configs
CONFIGS="aiplayers.cfg \
default.cfg \
keys_cursor.cfg \
keys_cursor_single.cfg \
keys_twohand.cfg \
keys_wasd.cfg \
keys_x.cfg \
keys_zqsd.cfg \
settings.cfg \
settings_authentication.cfg \
settings_dedicated.cfg \
settings_visual.cfg"
for config in $CONFIGS ;
do
mv $PKG/etc/$PRGNAM/$config $PKG/etc/$PRGNAM/$config.new ;
done
# fix .desktop file
mkdir $PKG/usr/share/applications
mv $PKG/usr/share/games/$PRGNAM/desktop/$PRGNAM.desktop $PKG/usr/share/applications
install -D -m 0644 $PKG/usr/share/games/armagetronad/desktop/icons/large/armagetronad.png \
$PKG/usr/share/pixmaps/armagetronad.png
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n -p $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-txz}

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PRGNAM="armagetronad"
VERSION="r999"
HOMEPAGE="http://armagetronad.net"
DOWNLOAD="http://ponce.cc/slackware/sources/repo/armagetronad-r999.tar.xz"
MD5SUM="9c93c842fdd8aee2a430b5b72496176c"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
MAINTAINER="ponce"
EMAIL="matteo.bernardini@gmail.com"
APPROVED="Erik Hanson"

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config() {
NEW="$1"
OLD="$(dirname $NEW)/$(basename $NEW .new)"
# If there's no config file by that name, mv it over:
if [ ! -r $OLD ]; then
mv $NEW $OLD
elif [ "$(cat $OLD | md5sum)" = "$(cat $NEW | md5sum)" ]; then
# toss the redundant copy
rm $NEW
fi
# Otherwise, we leave the .new copy for the admin to consider...
}
if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi
CONFIGS="aiplayers.cfg \
default.cfg \
keys_cursor.cfg \
keys_cursor_single.cfg \
keys_twohand.cfg \
keys_wasd.cfg \
keys_x.cfg \
keys_zqsd.cfg \
settings.cfg \
settings_authentication.cfg \
settings_dedicated.cfg \
settings_visual.cfg"
for config in $CONFIGS ;
do
config etc/armagetronad/$config.new ;
done

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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
armagetronad: armagetronad (old school Tron lightcycles openGL game)
armagetronad:
armagetronad: A Tron lightcycles game clone that offers up to 16 players, an highly
armagetronad: advanced AI, and network/internet play in a full 3D environment.
armagetronad:
armagetronad: This build includes the game client and Master server. It will install
armagetronad: a system-wide configuration and server initscripts into /etc &
armagetronad: /etc/rc.d. This build does NOT create the 'armagetronad' user for use
armagetronad: with the Master server. The dedicated server is NOT built.
armagetronad:
armagetronad:

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#!/bin/sh
# armagetronad default user to use with Master server creation script.
AUSER=armagetronad
AUID=244
AGID=20
if test -w /etc/passwd; then
echo "Creating user ${AUSER} with UID:${AUID} GID:${AGID}"
if which useradd > /dev/null 2>&1; then
useradd -u ${AUID} -g ${AGID} ${AUSER} || echo -e "\nWarning: unable to create user with 'useradd'. Giving up.\n"
else
echo -e "\nWarning: unable to find suitable program to add user.\n"
fi
else # no write acces to /etc/passwd
echo -e "\nWarning: no write access to /etc/passwd, can't add user. Try as root.\n"
fi