games/RetroArch: Patched from upstream + add optional dep.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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@ -26,7 +26,7 @@ If building debugging symbols asan can also be built:
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Optional dependencies:
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ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc
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nvidia-cg-toolkit python3 qt5 SDL2 vulkansdk wayland
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nvidia-cg-toolkit OpenAL python3 qt5 SDL2 vulkansdk wayland
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Python3 support for shaders will need to be enabled with:
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PYTHON=1 ./RetroArch.SlackBuild
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@ -24,7 +24,7 @@
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PRGNAM=RetroArch
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VERSION=${VERSION:-1.7.3}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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@ -114,6 +114,11 @@ sed -e "s|# audio_filter_dir =|audio_filter_dir = /usr/lib${LIBDIRSUFFIX}/retroa
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-e "$SED_CORE;$SED_INFO;$SED_MENU" \
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-i retroarch.cfg
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# Qt: only check for pending events of the main thread
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# https://github.com/libretro/RetroArch/commit/c2ad8d47d382c7460bb54c8a7116573d95648f95
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# https://github.com/libretro/RetroArch/issues/6726
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zcat $CWD/qt.patch.gz | patch -p1
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# Set $lib to a portable array
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eval "set -- $lib"
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