games/RetroArch: Patched from upstream + add optional dep.

Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
This commit is contained in:
Hunter Sezen 2018-05-06 16:46:22 +01:00 committed by Willy Sudiarto Raharjo
parent af7fe71764
commit cf9ee748e9
3 changed files with 7 additions and 2 deletions

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@ -26,7 +26,7 @@ If building debugging symbols asan can also be built:
Optional dependencies:
ffmpeg jack-audio-connection-kit libxkbcommon miniupnpc
nvidia-cg-toolkit python3 qt5 SDL2 vulkansdk wayland
nvidia-cg-toolkit OpenAL python3 qt5 SDL2 vulkansdk wayland
Python3 support for shaders will need to be enabled with:
PYTHON=1 ./RetroArch.SlackBuild

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@ -24,7 +24,7 @@
PRGNAM=RetroArch
VERSION=${VERSION:-1.7.3}
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@ -114,6 +114,11 @@ sed -e "s|# audio_filter_dir =|audio_filter_dir = /usr/lib${LIBDIRSUFFIX}/retroa
-e "$SED_CORE;$SED_INFO;$SED_MENU" \
-i retroarch.cfg
# Qt: only check for pending events of the main thread
# https://github.com/libretro/RetroArch/commit/c2ad8d47d382c7460bb54c8a7116573d95648f95
# https://github.com/libretro/RetroArch/issues/6726
zcat $CWD/qt.patch.gz | patch -p1
# Set $lib to a portable array
eval "set -- $lib"

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