games/fs2open: Added (FreeSpace 2 Source Code Project).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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The FreeSpace 2 Source Code Project is the project of a group of programmers
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currently maintaining and enhancing the game engine for the
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space combat simulator FreeSpace 2, developed by Volition, Inc.
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You will need the game data from FreeSpace 2. If you don't already own
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FreeSpace 2, you can buy it from online stores such as Steam, Amazon
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or GOG.
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Copy the data directories and all .vp files into ~/.fs2_open for the game to work.
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Notice for Intel cards: You may need to export 'MESA_GL_VERSION_OVERRIDE=3.2'
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if the game doesn't run.
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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#!/bin/sh
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# Slackware build script for fs2open
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# Copyright 2016 Danny Schmarsel <danny@schmarsel.de>
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=fs2open
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VERSION=${VERSION:-ac2b864}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvzf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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mkdir -p build/lib/openal/OpenALsoft/src/
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cp $CWD/openal-soft-1.15.1.tar.bz2 build/lib/openal/OpenALsoft/src/
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/opt/fs2open \
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-DFSO_BUILD_TOOLS:BOOL=ON \
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-DFSO_BUILD_WXFRED2:BOOL=ON \
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-DFSO_USE_OPENALSOFT:BOOL=ON \
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-DFSO_USE_LUAJIT:BOOL=OFF \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make install DESTDIR=$PKG
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cd ..
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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# copy the pixmap
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mkdir -p $PKG/usr/share/pixmaps
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cp $TMP/$PRGNAM-$VERSION/freespace2/resources/app_icon.png $PKG/usr/share/pixmaps/fs2open.png
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# create a desktop launcher
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mkdir -p $PKG/usr/share/applications
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if [ "$ARCH" = "x86_64" ]; then
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cat << EOF > $PKG/usr/share/applications/fs2open.desktop
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[Desktop Entry]
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Type=Application
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Encoding=UTF-8
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Name=FreeSpace 2 Open
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Comment=A Linux port of FreeSpace 2
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Icon=fs2open.png
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Exec=/opt/fs2open/fs2_open_3_7_5_x64
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Terminal=false
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Categories=Application;Game;
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EOF
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else
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cat << EOF > $PKG/usr/share/applications/fs2open.desktop
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[Desktop Entry]
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Type=Application
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Encoding=UTF-8
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Name=FreeSpace 2 Open
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Comment=A Linux port of FreeSpace 2
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Icon=fs2open.png
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Exec=/opt/fs2open/fs2_open_3_7_5
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Terminal=false
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Categories=Application;Game;
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EOF
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fi
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a ChangeLog COPYING Readme.md $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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PRGNAM="fs2open"
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VERSION="ac2b864"
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HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com"
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DOWNLOAD="https://schmatzler.de/my_slackbuilds/fs2open/fs2open-ac2b864.tar.gz \
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http://kcat.strangesoft.net/openal-releases/openal-soft-1.15.1.tar.bz2"
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MD5SUM="19d8cd7edeb98a25b49abbf92b68246c \
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ea83dec3b9655a27d28e7bc7cae9cd71"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="OpenAL ffmpeg lua wxGTK3 SDL2"
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MAINTAINER="Danny Schmarsel"
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EMAIL="danny@schmarsel.de"
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@ -0,0 +1,19 @@
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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fs2open: fs2open (FreeSpace 2 Source Code Project)
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fs2open:
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fs2open: The FreeSpace 2 Source Code Project is the project of a group
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fs2open: of programmers currently maintaining and enhancing the game engine
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fs2open: for the space combat simulator FreeSpace 2, developed by Volition
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fs2open: Inc.
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fs2open:
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fs2open: Project URL: https://github.com/scp-fs2open/fs2open.github.com
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fs2open:
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fs2open:
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fs2open:
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