games/0ad: Added (RTS Game of Ancient Warfare)

Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
This commit is contained in:
Erik Hanson 2011-12-28 09:29:31 -02:00 committed by Robby Workman
parent 12a90ec983
commit c9f29d29c8
5 changed files with 156 additions and 0 deletions

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games/0ad/0ad.SlackBuild Normal file
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#!/bin/sh
#
# Slackware build script for 0.A.D.
#
# Copyright 2010-2011 Erik W. Hanson, Minneapolis, MN, USA
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=0ad
VERSION=${VERSION:-r10803}
RELEASE=${RELEASE:-alpha}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -eu
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION-$RELEASE
tar xvf $CWD/$PRGNAM-$VERSION-$RELEASE-unix-build.tar.xz
cd $PRGNAM-$VERSION-$RELEASE
chown -R root:root .
chmod -R u+w,go+r-w,a-s .
export CFLAGS="$SLKCFLAGS"
export CXXFLAGS="$SLKCFLAGS"
export CPPFLAGS="$SLKCFLAGS"
export LDFLAGS="-L/usr/lib${LIBDIRSUFFIX}"
# Fix boost names
sed -i 's/-mt//g' build/premake/extern_libs4.lua
build/workspaces/update-workspaces.sh \
--bindir=/usr/games \
--datadir=/usr/share/games/0ad \
--libdir=/usr/lib${LIBDIRSUFFIX}/0ad \
--${ATLAS:-disable}-atlas
# --with-system-enet enet in repo is too old
# --with-system-mozjs185 js in repo is too old
make CONFIG=Release -C build/workspaces/gcc
mkdir -p $PKG/usr/lib${LIBDIRSUFFIX}/0ad
cp binaries/system/*so* $PKG/usr/lib${LIBDIRSUFFIX}/0ad
chmod 0755 $PKG/usr/lib${LIBDIRSUFFIX}/0ad/*
install -Dm 0755 binaries/system/pyrogenesis $PKG/usr/games/pyrogenesis
[ -e binaries/system/ActorEditor ] && \
install -Dm 0755 binaries/system/ActorEditor $PKG/usr/libexec/0ad/bin/ActorEditor
install -Dm 0644 build/resources/0ad.desktop $PKG/usr/share/applications/0ad.desktop
install -Dm 0644 build/resources/0ad.png $PKG/usr/share/pixmaps/0ad.png
install -Dm 0755 build/resources/0ad.sh $PKG/usr/games/0ad
sed -i "s,/usr/bin/,/usr/games/," $PKG/usr/games/0ad
sed -i "s,/usr/bin/,/usr/games/," $PKG/usr/share/applications/0ad.desktop
find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \
| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a LICENSE.txt README.txt license_dbghelp.txt license_gpl-2.0.txt license_lgpl-2.1.txt \
$PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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games/0ad/0ad.info Normal file
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PRGNAM="0ad"
VERSION="r10803"
HOMEPAGE="http://www.wildfiregames.com/0ad/"
DOWNLOAD="http://releases.wildfiregames.com/0ad-r10803-alpha-unix-build.tar.xz"
MD5SUM="92ac750c433a8aea4db602019b27a274"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
MAINTAINER="Erik Hanson"
EMAIL="erik@slackbuilds.org"
APPROVED="Niels Horn"

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games/0ad/README Normal file
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy (RTS) game of ancient warfare.
To include the Atlas editor, which requires wxPython or wxGTK:
ATLAS=enable ./0ad.SlackBuild
Requires OpenAL to build and 0ad-data to play.

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games/0ad/doinst.sh Normal file
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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications &> /dev/null
fi

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games/0ad/slack-desc Normal file
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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
0ad: 0 A.D. (RTS Game of Ancient Warfare)
0ad:
0ad: 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-
0ad: platform real-time strategy (RTS) game of ancient warfare. In short,
0ad: it is a historically-based war/economy game that allows players to
0ad: relive or rewrite the history of Western civilizations, focusing on
0ad: the years between 500 B.C. and 500 A.D. The project is highly
0ad: ambitious, involving state-of-the-art 3D graphics, detailed artwork,
0ad: sound, and a flexible and powerful custom-built game engine.
0ad:
0ad: http://www.wildfiregames.com/0ad/