games/yabause: Patched to fix build with ffmpeg 3.x.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@ -0,0 +1,20 @@
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--- yabause-0.9.15/src/mpeg_card.c.orig 2017-04-14 21:15:44.908378882 +0700
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+++ yabause-0.9.15/src/mpeg_card.c 2017-04-14 21:17:15.386497605 +0700
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@@ -535,7 +535,7 @@
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yab_mpeg.audio.context->channels = 2;
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yab_mpeg.audio.context->sample_rate = 44100;
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- ret = av_image_alloc(out_buf,out_linesize, 320, 240,PIX_FMT_RGB32, 1);
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+ ret = av_image_alloc(out_buf,out_linesize, 320, 240,AV_PIX_FMT_RGB32, 1);
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if(!ret)
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assert(0);
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@@ -561,7 +561,7 @@
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//dest width, height, format
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out_width,
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out_height,
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- PIX_FMT_RGB32,
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+ AV_PIX_FMT_RGB32,
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//flags
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SWS_BILINEAR,
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//source/dest filters
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@ -24,12 +24,12 @@
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PRGNAM=yabause
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VERSION=${VERSION:-0.9.15}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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@ -40,8 +40,8 @@ TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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@ -82,6 +82,9 @@ for pic in $(find . -name "*\.png");do
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mv ${pic}.new $pic
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done
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# Patch against ffmpeg 3
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patch -p1 < $CWD/ffmpeg3.patch
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mkdir build
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cd build
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cmake -G "Unix Makefiles" \
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