libraries/agg: Wrap README at 72 columns.

Signed-off-by: B. Watson <yalhcru@gmail.com>
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B. Watson 2022-03-13 15:23:56 -04:00
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Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic
library, written in industrially standard C++. The terms and conditions
of use AGG are described on The License page. AGG doesn't depend on any
graphic API or technology. Basically, you can think of AGG as of a
rendering engine that produces pixel images in memory from some vectorial
data. But of course, AGG can do much more than that. The ideas and the
philosophy of AGG are:
* Anti-Aliasing * Subpixel Accuracy * The highest possible quality
* High performance * Platform independence and compatibility
* Flexibility and extensibility * Lightweight design
Anti-Grain Geometry (AGG) is an Open Source, free of charge
graphic library, written in industrially standard C++. The terms and
conditions of use AGG are described on The License page. AGG doesn't
depend on any graphic API or technology. Basically, you can think of
AGG as of a rendering engine that produces pixel images in memory
from some vectorial data. But of course, AGG can do much more than
that. The ideas and the philosophy of AGG are:
* Anti-Aliasing
* Subpixel Accuracy
* The highest possible quality
* High performance
* Platform independence and compatibility
* Flexibility and extensibility
* Lightweight design
* Reliability and stability (including numerical stability)