games/prboom: Updated for version 2.5.0

This commit is contained in:
Manuel Mantilla 2010-05-12 17:39:29 +02:00 committed by David Somero
parent 567c1f2710
commit b83ce72c6d
3 changed files with 58 additions and 35 deletions

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@ -1,24 +1,20 @@
PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom,
Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include
the game itself).It aims to be the most stable Doom port with the highest
compatibility to the major Doom versions.
PrBoom is a modern doom game engine or "doom-port" to play idSoftware's Doom,
Doom II, Doom expansion packs and custom "iwads" or mods (It doesn't include
the game itself). It aims to be the most stable Doom port with the highest
compatibility to the major Doom versions.
If you don't own any of the Doom games, get the shareware doom1.wad from
http://www.libsdl.org/projects/doom/data/doom1.wad.zip or google for it.
Remember to rename it to lowercase: mv DOOM1.WAD doom1.wad Then copy
doom1.wad to /usr/share/games/doom/
If you don't own any of the Doom games, get the shareware doom1.wad from
http://www.libsdl.org/projects/doom/data/doom1.wad.zip, unzip it, and
rename it to lowercase: mv DOOM1.WAD doom1.wad
Then copy doom1.wad to /usr/share/games/doom/
If you have one or all of the main Doom data files from idSoftware -
either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the
commercial Doom games copy them there too.
If you have one or all of the main Doom data files from idSoftware -
either doom.wad, doom2.wad, tnt.wad, or plutonia.wad from one of the
commercial Doom games, copy them there too.
Requirements: sdl (SDL_mixer, SDL_net, all included in the sdl-1.2.*
package in slackware/l series)
Highly recommended to play the Doom background music:
TiMidity++ with freepats (both available at SlackBuilds.org)
Highly recommended: Get the timidity.tar.gz from the SDL_mixer page
http://www.libsdl.org/projects/SDL_mixer/timidity/timidity.tar.gz (14M)
and extract in /usr/lib/ for the great game music.
Suggested: Take a look at the docs, man pages or visit BahdKo at
http://www.doom2.net to learn how to watch demos, info, files, etc.
Suggested: Take a look at the docs, man pages, or visit BahdKo at
http://www.doom2.net to learn how to watch demos, info, files, etc.
A great help for newcomers. (You may need a proxy to visit this url)

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#!/bin/sh
# Slackware build script for prboom
# Written by mannyslack (quakemanxs@yahoo.com)
# Slackware build script for: prboom
# Copyright 2009 Manuel Mantilla, Veracruz, Mexico
# All rights reserved.
#
# Redistribution and use of this script, with or without modification, is
# permitted provided that the following conditions are met:
#
# 1. Redistributions of this script must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=prboom
VERSION=2.4.7
VERSION=2.5.0
ARCH=${ARCH:-i486}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
@ -17,6 +37,8 @@ if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
fi
rm -rf $PKG
@ -26,17 +48,24 @@ rm -rf $PRGNAM-$VERSION
tar -xvf $CWD/$PRGNAM-$VERSION.tar.gz || exit 1
cd $PRGNAM-$VERSION || exit 1
chown -R root:root .
chmod -R u+w,go+r-w,a-s .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
# --enable-gl allows to launch game with: prboom -vidmode gl
# default is software video mode.
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--sysconfdir=/etc \
--localstatedir=/var \
--enable-gl \
|| exit 1
# --enable-gl seems to have no effect, any ideas?
--mandir=/usr/man \
--docdir=/usr/doc/$PRGNAM-$VERSION \
--build=$ARCH-slackware-linux \
--enable-gl || exit 1
make DESTDIR=$PKG || exit 1
make install-strip DESTDIR=$PKG || exit 1
@ -46,9 +75,7 @@ make install-strip DESTDIR=$PKG || exit 1
for i in $(find . -type l) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done
)
rm -f $PKG/usr/info/dir
gzip -9 $PKG/usr/info/*.info*
mv $PKG/usr/share/doc $PKG/usr
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a AUTHORS COPYING TODO INSTALL NEWS README $PKG/usr/doc/$PRGNAM-$VERSION
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild

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PRGNAM="prboom"
VERSION="2.4.7"
VERSION="2.5.0"
HOMEPAGE="http://prboom.sourceforge.net"
DOWNLOAD="http://dl.sourceforge.net/sourceforge/prboom/prboom-2.4.7.tar.gz"
MD5SUM="9942f521764d7f89df2218a456da4f02"
MAINTAINER="mannyslack"
EMAIL="quakemanxs@yahoo.com"
APPROVED="BP{k}"
DOWNLOAD="http://downloads.sourceforge.net/prboom/prboom-2.5.0.tar.gz"
MD5SUM="a8a15f61fa2626ab98051ab2703378c4"
MAINTAINER="Manuel Mantilla"
EMAIL="mannynix@megared.net.mx"
APPROVED="dsomero"