games/mars: Update DEPS.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@ -5,6 +5,6 @@ DOWNLOAD="https://github.com/downloads/thelaui/M.A.R.S./mars_source_0.7.5.tar.gz
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MD5SUM="bbbc5fda27ce7f35a0660269c11e93d6"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="SFML"
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REQUIRES="SFML OpenAL"
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MAINTAINER="Dimitris Zlatanidis"
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EMAIL="d.zlatanidis@gmail.com"
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@ -1,22 +1,16 @@
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--- mars-game/src/System/window.original.cpp 2014-04-25 21:17:55.251256504 +0300
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+++ mars-game/src/System/window.cpp 2014-04-25 21:27:53.395778669 +0300
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@@ -33,11 +33,11 @@
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# include <SFML/OpenGL.hpp>
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# include <sstream>
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# include <time.h>
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-# include <sys/stat.h>
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-
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-# ifdef __WIN32__
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- # include <windows.h>
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-# endif
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+# include <sys/stat.h>
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+
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+# ifdef __WIN32__
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+ # include <windows.h>
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+# endif
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namespace window {
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--- mars-game/src/CMakeLists.original.txt 2014-05-08 12:30:55.314629800 +0300
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+++ mars-game/src/CMakeLists.txt 2014-05-08 12:38:59.999570405 +0300
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@@ -68,7 +68,7 @@
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TARGETS
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mars
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RUNTIME DESTINATION
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- ${CMAKE_INSTALL_PREFIX}/games
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+ ${CMAKE_INSTALL_PREFIX}/bin
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)
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install(
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FILES
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--- mars-game/src/System/window.original.cpp 2014-05-08 12:18:31.053934339 +0300
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+++ mars-game/src/System/window.cpp 2014-05-08 12:19:45.633001973 +0300
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@@ -308,12 +308,12 @@
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glEnable(GL_TEXTURE_2D);
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@ -30,58 +24,3 @@
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- shader->unbind();
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+ shader->bind(NULL);
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window_.popGLStates();
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glPopMatrix();
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@@ -361,7 +361,7 @@
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std::stringstream filename;
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filename << "ScreenShot_" << timeinfo->tm_year << timeinfo->tm_mon << timeinfo->tm_mday << timeinfo->tm_hour << timeinfo->tm_min << timeinfo->tm_sec << "." << settings::C_screenShotFormat;
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-
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+
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# ifdef __linux__
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mkdir((settings::C_configPath + "screenshots/").c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
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if (shot.saveToFile(settings::C_configPath + "screenshots/" + filename.str())) {
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@@ -369,7 +369,7 @@
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hud::displayMessage(*locales::getLocale(locales::SavedScreenshot));
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} else {
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std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl;
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- }
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+ }
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# endif
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# ifdef __APPLE__
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@@ -379,17 +379,17 @@
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hud::displayMessage(*locales::getLocale(locales::SavedScreenshot));
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} else {
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std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl;
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- }
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- # endif
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-
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- # ifdef __WIN32__
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- CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL);
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+ }
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+ # endif
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+
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+ # ifdef __WIN32__
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+ CreateDirectory((settings::C_configPath + "screenshots/").c_str(), NULL);
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if (shot.SaveToFile(settings::C_configPath + "screenshots/" + filename.str())) {
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std::cout << "Saved screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl;
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hud::displayMessage(*locales::getLocale(locales::SavedScreenshot));
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} else {
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std::cout << "Failed saving screenshot to " << settings::C_configPath << "screenshots/" << filename.str() << "." << std::endl;
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- }
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+ }
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# endif
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}
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--- mars-game/src/CMakeLists.original.txt 2014-04-25 21:38:37.122730974 +0300
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+++ mars-game/src/CMakeLists.txt 2014-04-25 21:41:51.413302008 +0300
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@@ -68,7 +68,7 @@
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TARGETS
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mars
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RUNTIME DESTINATION
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- ${CMAKE_INSTALL_PREFIX}/games
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+ ${CMAKE_INSTALL_PREFIX}/bin
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)
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install(
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FILES
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