games/briquolo: Added (breakout with 3D based on OpenGL)

Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
This commit is contained in:
Ronny Schmatzler 2012-06-02 20:03:30 -04:00 committed by Erik Hanson
parent 31d9fa9e0f
commit 9a5d642f2e
9 changed files with 297 additions and 0 deletions

2
games/briquolo/README Normal file
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@ -0,0 +1,2 @@
This is a 3d view breakout with moving stones, fancy levels and a
lot of special effects put in.

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#!/bin/sh
# Generated by Alien's SlackBuild Toolkit: http://slackware.com/~alien/AST
# Copyright 2009, 2010, 2011, 2012 Eric Hameleers, Eindhoven, Netherlands
# Slackware build script for briquolo
# Written by Ronny Schmatzler <schmatzler@hirnschwund.net>
# Based on http://slackbuilds.org/template.SlackBuild
PRGNAM=briquolo
VERSION=${VERSION:-0.5.7}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) export ARCH=i486 ;;
arm*) export ARCH=arm ;;
*) export ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xjvf $CWD/$PRGNAM-$VERSION.tar.bz2
cd $PRGNAM-$VERSION
#Before building, we have to apply a lot of patches. Developer has left his application :(
#Fix building with "newer" gcc versions (> 4.3)
patch -p1 < $CWD/patches/gcc-fixes.patch
#Fix building against newer libpng
patch -p1 < $CWD/patches/libpng14.patch
#Fix crash on ATI/AMD graphic cards
patch -p1 < $CWD/patches/fix_ati_crash.patch
#Fix badly written desktop entry
patch -p1 < $CWD/patches/desktop-entry.patch
#Done! Lets do the rest in standard way now.
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
--prefix=/usr \
--libdir=/usr/lib${LIBDIRSUFFIX} \
--sysconfdir=/etc \
--localstatedir=/var \
--build=$ARCH-slackware-linux
# Workaround some stupid Makefile problems.
sed -i -e's|icondir = $(DESTDIR)|icondir = |' desktop/Makefile
mkdir -p $PKG/usr/share/applications
make
make install DESTDIR=$PKG
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -a \
ABOUT-NLS AUTHORS COPYING ChangeLog INSTALL DejaVuSans.ttf-LICENSE README \
$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cat $CWD/doinst.sh > $PKG/install/doinst.sh
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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PRGNAM="briquolo"
VERSION="0.5.7"
HOMEPAGE="http://briquolo.free.fr"
DOWNLOAD="http://briquolo.free.fr/download/briquolo-0.5.7.tar.bz2"
MD5SUM="e24d22d2d719d64c231d3d76f9291d6e"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
MAINTAINER="Ronny Schmatzler"
EMAIL="schmatzler@hirnschwund.net"
APPROVED="dsomero"

4
games/briquolo/doinst.sh Normal file
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if [ -x /usr/bin/update-desktop-database ]; then
/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
fi

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--- briquolo-0.5.7/desktop/briquolo.desktop 2006-03-07 21:31:26.000000000 +0100
+++ briquolo.desktop 2012-05-21 23:00:50.000000000 +0200
@@ -1,22 +1,12 @@
[Desktop Entry]
-Version=1.0
Encoding=UTF-8
Name=Briquolo
-Name[fr]=Briquolo
-
-Comment=An OpenGL breakout
-Comment[fr]=Un casse brique OpenGL
-
-Type=Application
-Categories=ArcadeGame;Game;
-
-TryExec=briquolo
-Exec=briquolo
-FilePattern=briquolo
-
-Icon=briquolo.svg
+Icon=/usr/share/pixmaps/briquolo.svg
+GenericName=An OpenGL breakout clone
+GenericName[de_DE]=Ein OpenGL Breakout-Klon
+Exec=/usr/bin/briquolo
Terminal=false
-
-GenericName=BreakOut
-GenericName[fr]=Casse Briques
-Categories=Application;Game;
+StartupNotify=false
+Type=Application
+TryExec=/usr/bin/supertuxkart
+Categories=Game;ArcadeGame;
\ Kein Zeilenumbruch am Dateiende.

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#! /bin/sh /usr/share/dpatch/dpatch-run
## 10_fix_ati_crash.dpatch by Bradley Smith <brad@brad-smith.co.uk>
##
## DP: Fixes crash on ati cards
@DPATCH@
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_Fenetre.cpp briquolo-0.5.7/src/MOGL/MOGL_Fenetre.cpp
--- briquolo-0.5.7.orig/src/MOGL/MOGL_Fenetre.cpp 2008-03-24 13:23:07.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_Fenetre.cpp 2008-03-29 19:41:40.000000000 +0000
@@ -168,6 +168,11 @@
// On recommence donc !
_NbBitParPixel = 24;
_SurfaceSDL = _CreerFenetre(_NbBitParPixel, flags);
+ if(_SurfaceSDL == NULL)
+ {
+ _NbBitParPixel = 16;
+ _SurfaceSDL = _CreerFenetre(_NbBitParPixel, flags);
+ }
}
}
if (_SurfaceSDL == NULL)

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#! /bin/sh /usr/share/dpatch/dpatch-run
## 10_gcc-4.3-fixes.dpatch by <ansgar@43-1.org>
## Refreshed by <brad@brad-smith.co.uk>
##
## DP: Fix compliation with gcc-4.3
@DPATCH@
diff -Naur briquolo-0.5.7.orig/src/Constante.cpp briquolo-0.5.7/src/Constante.cpp
--- briquolo-0.5.7.orig/src/Constante.cpp 2008-03-22 09:40:33.000000000 +0000
+++ briquolo-0.5.7/src/Constante.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -20,6 +20,7 @@
*
*****************************************************************************/
#include "Constante.h"
+#include <cstdlib>
#ifdef HAVE_CONFIG_H
#include "config.h"
diff -Naur briquolo-0.5.7.orig/src/I18n.cpp briquolo-0.5.7/src/I18n.cpp
--- briquolo-0.5.7.orig/src/I18n.cpp 2006-03-07 20:31:24.000000000 +0000
+++ briquolo-0.5.7/src/I18n.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -22,6 +22,7 @@
#include "I18n.h"
#include <iostream>
#include "Constante.h"
+#include <cstdlib>
#ifdef WIN32
#include <windows.h>
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_EnsembleObjet.cpp briquolo-0.5.7/src/MOGL/MOGL_EnsembleObjet.cpp
--- briquolo-0.5.7.orig/src/MOGL/MOGL_EnsembleObjet.cpp 2008-03-24 13:12:36.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_EnsembleObjet.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -24,7 +24,8 @@
#include "MOGL_Armature.h"
#include "MOGL_Peau.h"
//#include
-#include <stdio.h>
+#include <cstdio>
+#include <cstring>
//#include <mmsystem.h>
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_GestionnaireObjet.cpp briquolo-0.5.7/src/MOGL/MOGL_GestionnaireObjet.cpp
--- briquolo-0.5.7.orig/src/MOGL/MOGL_GestionnaireObjet.cpp 2008-03-24 12:56:13.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_GestionnaireObjet.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -21,6 +21,7 @@
*****************************************************************************/
#include "../I18n.h"
#include "MOGL_GestionnaireObjet.h"
+#include <cstring>
bool MOGL_GestionnaireObjet::ChargerObjetASCTriangle(const char * p_NomFichier, const MOGL_GestionnaireTexture & p_GM,
MOGL_Objet & p_Objet)
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_GestionnaireObjet.h briquolo-0.5.7/src/MOGL/MOGL_GestionnaireObjet.h
--- briquolo-0.5.7.orig/src/MOGL/MOGL_GestionnaireObjet.h 2006-03-07 20:31:24.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_GestionnaireObjet.h 2008-03-29 18:47:44.000000000 +0000
@@ -24,7 +24,7 @@
#include <vector>
#include <iostream>
-#include <stdio.h>
+#include <cstdio>
#include "MOGL_Triangle.h"
#include "MOGL_Objet.h"
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_Objet.cpp briquolo-0.5.7/src/MOGL/MOGL_Objet.cpp
--- briquolo-0.5.7.orig/src/MOGL/MOGL_Objet.cpp 2006-03-07 20:31:24.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_Objet.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -20,6 +20,7 @@
*
*****************************************************************************/
#include "MOGL_Objet.h"
+#include <cstdlib>
//MOGL_Objet::MOGL_Objet(): MOGL_ObjetAbstrait(), MOGL_ElementArbre()
MOGL_Objet::MOGL_Objet(): MOGL_Noeud(), _ModifieTriangle(true), _ModifieStrip(true),
diff -Naur briquolo-0.5.7.orig/src/MOGL/MOGL_Peau.cpp briquolo-0.5.7/src/MOGL/MOGL_Peau.cpp
--- briquolo-0.5.7.orig/src/MOGL/MOGL_Peau.cpp 2006-03-07 20:31:24.000000000 +0000
+++ briquolo-0.5.7/src/MOGL/MOGL_Peau.cpp 2008-03-29 18:47:44.000000000 +0000
@@ -20,6 +20,7 @@
*
*****************************************************************************/
#include "MOGL_Peau.h"
+#include <cstdlib>
MOGL_Peau::MOGL_Peau(): MOGL_Noeud(), _ModifieTriangle(true)
{

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# Copyright © José Luis Lara Carrascal 2010-2011 <manualinux@yahoo.es>
# <http://manualinux.freehostia.com> <http://manualinux.exofire.net> <http://manualinux.heliohost.org>
# Este parche se distribuye bajo la Licencia General GNU
diff -ruN briquolo-0.5.7/src/MOGL/MOGL_Image.cpp briquolo-0.5.7a/src/MOGL/MOGL_Image.cpp
--- briquolo-0.5.7/src/MOGL/MOGL_Image.cpp 2006-03-07 21:53:33.000000000 +0100
+++ briquolo-0.5.7a/src/MOGL/MOGL_Image.cpp 2010-07-16 16:27:11.000000000 +0200
@@ -26,6 +26,7 @@
using namespace std;
#define PNG_BYTES_TO_CHECK 8
+#define png_infopp_NULL (png_infopp)NULL
MOGL_Image::MOGL_Image(bool p_AutoriserTrou)
: _Image(NULL), _AutoriserTrou(p_AutoriserTrou), _R(0), _G(0), _B(0), _TypeImage(NON_DEFINI)
@@ -235,7 +236,7 @@
/* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
{
- png_set_gray_1_2_4_to_8(png_ptr);
+ png_set_expand_gray_1_2_4_to_8(png_ptr);
}
/* Expand paletted or RGB images with transparency to full alpha channels

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games/briquolo/slack-desc Normal file
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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':'.
|-----handy-ruler------------------------------------------------------|
briquolo: briquolo (breakout with 3D representation based on OpenGL)
briquolo:
briquolo: This is a 3d view breakout with moving stones, fancy levels and a
briquolo: lot of special effects put in.
briquolo:
briquolo: Homepage: http://briquolo.free.fr
briquolo:
briquolo:
briquolo:
briquolo:
briquolo: