games/supermariowar: Updated for version 2.0beta1.
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[Desktop Entry]
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Name=Super Mario War Level Editor
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Exec=smw-leveleditor
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Icon=smw-leveleditor
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Terminal=false
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Type=Application
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Categories=Game;ActionGame;
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[Desktop Entry]
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Name=Super Mario War World Editor
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Exec=smw-worldeditor
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Icon=smw-worldeditor
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Terminal=false
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Type=Application
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Categories=Game;ActionGame;
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[Desktop Entry]
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Name=Super Mario War
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Comment=Super Mario multiplayer game
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Exec=smw
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Icon=smw
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Terminal=false
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Type=Application
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Categories=Game;ActionGame;
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=supermariowar
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VERSION=${VERSION:-r16}
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VERSION=${VERSION:-2.0beta1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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@ -24,6 +24,8 @@ TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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TARVER="$( echo "$VERSION" | sed 's,beta,-beta.,' )"
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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@ -43,9 +45,9 @@ set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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rm -rf $PRGNAM-$TARVER
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tar xvf $CWD/$PRGNAM-$TARVER.tar.gz || tar xvf $CWD/v$TARVER.tar.gz
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cd $PRGNAM-$TARVER
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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@ -53,52 +55,44 @@ find -L . \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# C++ is a fast-moving target, code from 2009, compiler from 2014 or so.
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# Also, the code got refactored and the VC++ projects updated, but the
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# Makefile hadn't been (so I had to parse the VC++ project file, ugh).
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zcat $CWD/compilefixes.diff.gz | patch -p1
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# upstream ships these as zip files, but 'make install' expects them
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# to be unzipped.
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unzip data.zip
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unzip testmaps.zip
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# Patch for libpng16 (-current) thanks to Arch Linux
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# (this is gzipped to preserve CRLF line endings)
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zcat $CWD/libpng.patch.gz | patch -p0
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# cmake defines a SMW_DATADIR but the code doesn't actually use it.
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sed -i \
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'/RootDataDirectory *= *"data"/s,"data",SMW_DATADIR,' \
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src/common/global.cpp
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# the configure script isn't autoconf (yay), but it has CRLFs (boo)
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sed -i 's,\r,,g' configure
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# -DUSE_PNG_SAVE=ON is listed in CMakeLists.txt, but isn't actually
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# implemented in 2.0beta1... screenshots still work, they're saved as
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# .bmp instead.
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# 20151122 bkw: PNG screenshots stopped working in -current, let's check
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# for it. When this is disabled, screenshots get saved as BMP instead.
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[ "$( pkg-config --modversion libpng | cut -d. -f1,2 )" != "1.4" ] && \
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PNGOPT="--no-png-save"
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# -DUSE_SDL2_LIBS=ON will be supported in the future.
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sh configure $PNGOPT
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sed -i "/^CFLAGS/s,$, $SLKCFLAGS -fpermissive," configuration
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mkdir -p build
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cd build
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cmake \
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-DBUILD_STATIC_LIBS=OFF \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DMAN_INSTALL_DIR=/usr/man \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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make install/strip DESTDIR=$PKG
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cd ..
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make
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# 'make install' installs maps/worlds a+w, don't want. We use
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# setgid games executables instead.
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mkdir -p $PKG/usr/games $PKG/usr/share/games/smw/
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install -s -m0755 smw $PKG/usr/games
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install -s -m2755 -g games leveledit $PKG/usr/games/smw-leveledit
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install -s -m2755 -g games worldedit $PKG/usr/games/smw-worldedit
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cp -r gfx maps music sfx tours worlds $PKG/usr/share/games/smw
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chown -R root:games $PKG/usr/share/games/smw
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chmod -R 0775 $PKG/usr/share/games/smw
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# icons extracted from _src/icons/*.ico with icotool.
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# .desktop files written for this build.
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# No man pages, since none of the executables take any options.
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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for i in $PKG/usr/games/*; do
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exe=$(basename $i)
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cat $CWD/icons/$exe.png > $PKG/usr/share/pixmaps/$exe.png
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cat $CWD/desktop/$exe.desktop > $PKG/usr/share/applications/$exe.desktop
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done
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# for some reason, the executables are being installed without
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# the executable bits set...
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chmod 0755 $PKG/usr/games/*
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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# get rid of the CRLFs in the docs
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for i in *.html *.html *.txt; do
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sed 's,\r,,g' "$i" > $PKG/usr/doc/$PRGNAM-$VERSION/"$i"
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for i in CHANGELOG CREDITS README.md docs/*.html docs/*.txt; do
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sed 's,\r,,g' "$i" > $PKG/usr/doc/$PRGNAM-$VERSION/"$( basename "$i" )"
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done
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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@ -1,10 +1,10 @@
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PRGNAM="supermariowar"
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VERSION="r16"
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VERSION="2.0beta1"
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HOMEPAGE="https://github.com/mmatyas/supermariowar"
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DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/supermariowar-r16.tar.gz"
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MD5SUM="f64f5471b1d8811265ebbf799915ac76"
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DOWNLOAD="https://github.com/mmatyas/supermariowar/archive/v2.0-beta.1.tar.gz"
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MD5SUM="37084e687b54281fef862766f92a9481"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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REQUIRES="enet yaml-cpp"
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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