libraries/bitsery: Added (C++ Binary Serialization Library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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Header only C++ binary serialization library. It is designed around the
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networking requirements for real-time data delivery, especially for
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games. All cross-platform requirements are enforced at compile time, so
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serialized data do not store any meta-data information and is as small
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as possible.
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Features
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* Cross-platform compatible.
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* Optimized for speed and space.
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* No code generation required: no IDL or metadata, just use your
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types directly.
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* Configurable runtime error checking on deserialization.
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* Can read/write from any source: stream (file, network stream.
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etc... ), or buffer (vector, c-array, etc...).
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* Don't pay for what you don't use! - customize your serialization via
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extensions. Some notable extensions allow:
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* fine-grained bit-level serialization control.
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* forward/backward compatibility for your types.
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* smart and raw pointers with allocators support and customizable
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runtime polymorphism.
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* Easily extendable for any type.
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* Allows brief (similar to cereal) or/and verbose syntax for better
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serialization control.
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* Configurable endianness support.
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* No macros.
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#!/bin/bash
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# Slackware build script for bitsery
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# Copyright 2022 Martin Bångens Sweden
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=bitsery
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VERSION=${VERSION:-5.2.2}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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mkdir -p build
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cd build
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cmake \
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-DBITSERY_BUILD_TESTS=ON \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=None ..
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make
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ctest --test-dir tests
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make install DESTDIR=$PKG
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cd ..
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a CHANGELOG.md CONTRIBUTING.md LICENSE README.md doc/ \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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@ -0,0 +1,10 @@
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PRGNAM="bitsery"
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VERSION="5.2.2"
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HOMEPAGE="https://github.com/fraillt/bitsery"
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DOWNLOAD="https://github.com/fraillt/bitsery/archive/v5.2.2/bitsery-5.2.2.tar.gz"
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MD5SUM="a0b104430d0c1cc24fec55c04f9bcc87"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="gtest"
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MAINTAINER="Martin Bångens"
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EMAIL="marbangens@gmail.com"
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@ -0,0 +1,19 @@
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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bitsery: bitsery (Header only C++ binary serialization library)
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bitsery:
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bitsery: It is designed around the networking requirements for real-time data
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bitsery: delivery, especially for games. All cross-platform requirements are
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bitsery: enforced at compile time, so serialized data do not store any
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bitsery: meta-data information and is as small as possible.
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bitsery:
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bitsery:
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bitsery:
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bitsery:
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bitsery:
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