games/typhoon_2001: Added to 12.1 repository
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Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit
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game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts
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from both games, but rearranges and changes them. A few new ideas have
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been implemented as well.
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To run the Linux version of Typhoon 2001, you will need hardware OpenGL
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video accleration support for your X server.
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This game is not open source: it's distributed binary-only. The SlackBuild
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simply installs the binary distribution files in the appropriate places,
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and adds a launcher script in /usr/bin, which adds support for per-user
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game settings. The directory $HOME/.typhoon_2001/ will be created the
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first time the game is run.
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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typhoon_2001: Typhoon 2001 (a freeware game)
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typhoon_2001:
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typhoon_2001: Typhoon 2001 is a freeware game inspired by both the Atari Jaguar
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typhoon_2001: hit game Tempest 2000 and the arcade hit Tempest. It takes ideas
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typhoon_2001: and concepts from both games, but rearranges and changes them. A
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typhoon_2001: few new ideas have been implemented as well.
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typhoon_2001:
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typhoon_2001: To run the Linux version of Typhoon 2001, you will need hardware
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typhoon_2001: OpenGL video accleration support for your X server.
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typhoon_2001:
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typhoon_2001: Homepage: http://typhoon.kuto.de/
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#!/bin/sh
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# 20080301 bkw:
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# Wrapper script for typhoon 2001. This binary-only game was originally
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# written for MS Windows, so it expects to find its data files in the
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# current directory, and to be able to write log and config files there.
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# To allow for system-wide installation, this script will create and
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# populate a per-user symlink forest in ~/.$PRGNAM, allowing each
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# user to have his own typhoon.cfg and typhoon.log files.
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T2K1_BIN=/usr/libexec/typhoon
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T2K1_SHARE=/usr/share/games/typhoon_2001
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T2K1_HOME=~/.typhoon_2001
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if [ ! -e $T2K1_BIN ]; then
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echo "$T2K1_BIN does not exist, are you sure Typhoon 2001 is installed?"
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exit 1
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fi
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if [ ! -d $T2K1_SHARE ]; then
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echo "$T2K1_SHARE does not exist, are you sure Typhoon 2001 is installed?"
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exit 1
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fi
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if [ ! -d "$T2K1_HOME" ]; then
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echo "Installing user dir: $T2K1_HOME"
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mkdir $T2K1_HOME || exit 1
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cd $T2K1_HOME || exit 1
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ln -s $T2K1_BIN ./typhoon
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ln -s $T2K1_SHARE/*.* .
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# if game/ or any game/dir is a symlink, choosing level-set from the
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# gameplay menu doesn't work.
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# Binary-only, so I can't just fix it, so they have to be real dirs...
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mkdir game
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for i in tempest 'tempest tubes' 'typhoon 2001'; do
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mkdir "$T2K1_HOME/game/$i"
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(
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cd "$T2K1_HOME/game/$i"
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ln -s "$T2K1_SHARE/game/$i/"* .
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)
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done
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fi
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cd "$T2K1_HOME" && exec ./typhoon || \
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echo "Can't exec $T2K1_HOME/typhoon - " \
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"corrupt install, try removing $T2K1_HOME and running $0 again"
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#!/bin/sh
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# SlackBuild script for Typhoon 2001
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# Written by B. Watson (yalhcru@gmail.com)
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# This game is binary only and works like a DOS game (it expects to
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# be run from its own directory), so for system-wide installation it
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# needs a symlink forest in the user's home directory... except the
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# typhoon.cfg needs to be a real file and be writable by the user.
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# (it will be created the first time the game is run).
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PRGNAM=typhoon_2001
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VERSION=r3992
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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rm -fr $TMP/$PRGNAM $PKG $TMP/$PRGNAM-$VERSION
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mkdir -p $TMP $PKG $OUTPUT
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# Grr. tarball doesn't contain a top-level dir, it pollutes the
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# current dir...
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mkdir $TMP/$PRGNAM || exit 1
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cd $TMP/$PRGNAM || exit 1
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tar xvf $CWD/${PRGNAM}_$VERSION.tar.gz || exit 1
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# Don't trust the ownership/permissions...
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chown -R root:root .
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chmod -R u+w,go+r-w,a-s .
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chmod 755 typhoon
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# OK, put everything where it goes in a proper Slack package...
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mkdir -p $PKG/usr/share/games/$PRGNAM \
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$PKG/usr/libexec \
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$PKG/usr/doc/$PRGNAM-$VERSION \
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$PKG/install \
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$PKG/usr/bin
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mv readme_linux.txt $PKG/usr/doc/$PRGNAM-$VERSION
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mv typhoon $PKG/usr/libexec
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mv * $PKG/usr/share/games/$PRGNAM
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cat $CWD/slack-desc >$PKG/install/slack-desc
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install -m 0755 $CWD/$PRGNAM $PKG/usr/bin/$PRGNAM
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chmod 755 $PKG/usr/bin/$PRGNAM
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD.tgz
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PRGNAM="typhoon_2001"
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VERSION="r3992"
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HOMEPAGE="http://typhoon.kuto.de/"
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DOWNLOAD="http://typhoon.kuto.de/files/typhoon_2001_r3992.tar.gz"
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MD5SUM="d83d89570a18ef121776442baef00647"
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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APPROVED="David Somero,Erik Hanson"
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