games/xu4: Update for 14.2, bump BUILD.

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B. Watson 2016-08-07 02:34:06 -04:00 committed by Willy Sudiarto Raharjo
parent 6a35a0d3b9
commit 867b39f1ca
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GPG Key ID: 887B8374D7333381
3 changed files with 17 additions and 2 deletions

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@ -8,6 +8,9 @@ are looking for a game with modern gameplay and graphics, this is not
it -- yet. New features that improve the gameplay and keep with the
spirit of the original game will be added.
Note for users upgrading from Slackware 14.1 to 14.2: if the game won't
start after the upgrade, see README-SBo.txt for the solution.
This package can be built with optional extras. See README-SBo.txt
for details.

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@ -1,4 +1,12 @@
Optional stuff: Music, enhanced graphics, and PDF manuals.
Notes and optional stuff: Music, enhanced graphics, and PDF manuals.
Slackware Upgrade Note
----------------------
If you upgraded from 14.1 to 14.2, your old ~/.xu4/xu4rc needs to be
edited, to disable XML validation (otherwise the game won't start).
Edit the file manually, or use this:
sed -i '/validateXml/s,1,0,' ~/.xu4/xu4rc
Music
-----

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@ -8,7 +8,7 @@
PRGNAM=xu4
VERSION=${VERSION:-20130612_svn}
BUILD=${BUILD:-1}
BUILD=${BUILD:-2}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
@ -69,6 +69,10 @@ sed -i -e "s,/usr/lib,$LIBDIR," src/u4file.cpp
# Stop u4 from writing border.png in the current dir (it never *reads* it!)
sed -i -e '/border\.png/s,^,//,' src/imagemgr.cpp
# The libxml2 in Slack 14.2 is pickier than the one in 14.1, and fails to
# validate the game's XML files. So:
sed -i '/#define *DEFAULT_VALIDATE_XML/s,1,0,' src/settings.h
# The -DNPERF stops u4 from creating a debug/ in the current dir.
make -C src DEBUGCXXFLAGS="-DNPERF $SLKCFLAGS" prefix=/usr libdir=$PKGLIBDIR
make -C src install prefix=$PKG/usr libdir=$PKGLIBDIR