games/jackhammer: Added (Jackhammer Level Editor).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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Jackhammer is a brand new level editor for games with a quake-style BSP architecture. The aim is to
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develop a convenient cross-platform tool capable of incorporating the best features of existing
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editors, such as Valve Hammer Editor, Q3Radiant and others. Despite Quake and Half-Life having been
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released a long time ago, the large community have arisen around, still developing mods and games on
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their bases. However the existing editors suffer from fundamental disadvantages their users are well
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familiar with. Jackhammer does aspire to be the universal level design tool for classic games.
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# Based on qstat's "doinst.sh" by David Somero
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# Handle configuration files
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config() {
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NEW="$1"
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OLD="`dirname $NEW`/`basename $NEW .new`"
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# If there's no config file by that name, mv it over:
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if [ ! -r $OLD ]; then
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mv $NEW $OLD
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elif [ "`cat $OLD | md5sum`" = "`cat $NEW | md5sum`" ]; then # toss the redundant copy
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rm $NEW
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fi
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# Otherwise, we leave the .new copy for the admin to consider...
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}
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# List of configuration files (they should end in .new)
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config opt/Jackhammer/VDKGameCfg.ini.new
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config opt/Jackhammer/VDKRunCfg.ini.new
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config opt/Jackhammer/VDKSettings.ini.new
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#!/bin/bash
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cd /opt/Jackhammer
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./jackhammer.sh
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#!/bin/sh
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# Slackware build script for Jackhammer
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# Copyright 2015 Gethyn ThomasQuail <gethyn@bloodbathsoftworks.com>
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# All rights reserved.
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#
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# Based on:
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# TeamSpeak3 SlackBuild by Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=jackhammer
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VERSION=${VERSION:-11700}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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JDIR=opt/Jackhammer
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "x86_64" ]; then
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JARCH="x64"
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else
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JARCH="x86"
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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mkdir -p $PKG/opt
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chmod +x $CWD/"$PRGNAM"_"$VERSION"_linux_"$JARCH".run
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$CWD/"$PRGNAM"_"$VERSION"_linux_"$JARCH".run --noexec --target $PKG/$JDIR
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cd $PKG/$JDIR
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Desktop and launcher related stuff
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install -D -m 0644 $PRGNAM.xpm $PKG/usr/share/pixmaps/$PRGNAM.xpm
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install -D -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
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install -D -m 0755 $CWD/$PRGNAM $PKG/usr/bin/$PRGNAM
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# This is so we don't overwrite configs
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mv $PKG/$JDIR/VDKGameCfg.ini $PKG/$JDIR/VDKGameCfg.ini.new
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mv $PKG/$JDIR/VDKRunCfg.ini $PKG/$JDIR/VDKRunCfg.ini.new
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mv $PKG/$JDIR/VDKSettings.ini $PKG/$JDIR/VDKSettings.ini.new
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# Cleanup
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rm -f $PKG/$JDIR/$PRGNAM.desktop
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rm -f $PKG/$JDIR/libQtCore.so.4
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rm -f $PKG/$JDIR/libQtGui.so.4
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rm -f $PKG/$JDIR/libQtNetwork.so.4
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rm -f $PKG/$JDIR/libQtOpenGL.so.4
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# Make it so we have write access to the folder
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chgrp -R users $PKG/$JDIR
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chmod -R 774 $PKG/$JDIR
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a $PKG/$JDIR/readme_en.rtf $PKG/$JDIR/readme_ru.rtf $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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[Desktop Entry]
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Version=1.1.700
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Type=Application
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Name=Jackhammer
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GenericName=Jackhammer
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Comment=Jackhammer (VDK)
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Exec=jackhammer
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Icon=jackhammer
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X-Window-Icon=jackhammer
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Terminal=false
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Categories=Utility;Application;
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PRGNAM="jackhammer"
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VERSION="11700"
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HOMEPAGE="http://jackhammer.hlfx.ru/"
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DOWNLOAD="http://jackhammer.hlfx.ru/pub/jackhammer_11700_linux_x86.run"
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MD5SUM="6c2652208610aa8c1e5310ac3d935d99"
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DOWNLOAD_x86_64="http://jackhammer.hlfx.ru/pub/jackhammer_11700_linux_x64.run"
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MD5SUM_x86_64="07437051c7154c4a0fde51c4b6b38bd7"
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REQUIRES=""
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MAINTAINER="Gethyn ThomasQuail"
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EMAIL="gethyn@bloodbathsoftworks.com"
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@ -0,0 +1,19 @@
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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jackhammer: jackhammer (Jackhammer Level Editor)
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jackhammer:
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jackhammer: Jackhammer is a brand new level editor for games with a quake-style
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jackhammer: BSP architecture (Half-Life, Quake, Quake II). The aim is to develop
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jackhammer: a convenient cross-platform tool capable of incorporating the best
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jackhammer: features of existing editors, such as Valve Hammer Editor, Q3Radiant
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jackhammer: and others.
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jackhammer:
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jackhammer:
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jackhammer: Homepage: http://jackhammer.hlfx.ru/
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jackhammer:
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