games/odamex: Updated for version 0.6.3.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
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@ -6,12 +6,21 @@ To hear in-game music, install either eawpats or freepats.
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You'll also need the game data (WAD file) from one of the following:
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Shareware Doom v1.9 (DOOM1.WAD)
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Shareware Doom v1.9 (DOOM1.WAD, aka 'doom_shareware_data' SBo build)
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Ultimate Doom v1.9 (DOOM.WAD)
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Doom II v1.9 (DOOM2.WAD)
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Final Doom: TNT Evilution v1.9 (TNT.WAD)
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Final Doom: The Plutonia Experiment v1.9 (PLUTONIA.WAD)
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FreeDoom v0.6.2 (FREEDOOM.WAD)
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FreeDoom >=0.6.2 (FREEDOOM.WAD aka 'freedoom' SBo build)
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Place the WAD file(s) in /usr/share/games/doom. The filenames can be
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all lowercase (doom.wad) or all uppercase (DOOM.WAD).
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Optional dependency: miniupnpc (auto-detected at build time). This adds
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support for UPnP to odasrv (the odamex server). It has no effect on odamex
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(the client) or odalaunch (the launcher).
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Note: If you get compile errors relating to wxIntPtr not being defined,
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upgrade your wxPython or wxGTK package to at least version 2.8.12.0. If
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for some reason you don't want to do this, see the comments in the
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SlackBuild for a dirty hack that might work instead.
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@ -1,11 +0,0 @@
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diff -Naur odamex-src-0.5.6/odalpapi/net_io.cpp odamex-src-0.5.6.patched/odalpapi/net_io.cpp
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--- odamex-src-0.5.6/odalpapi/net_io.cpp 2011-11-04 23:59:42.000000000 -0400
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+++ odamex-src-0.5.6.patched/odalpapi/net_io.cpp 2012-09-20 02:19:30.000000000 -0400
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@@ -27,6 +27,7 @@
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#include <iostream>
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#include <sstream>
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#include <cstdio>
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+#include <unistd.h>
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#include <cstdlib>
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#include <cstring>
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#include <cstdarg>
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@ -1,4 +1,4 @@
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#!/bin/bash
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#!/bin/sh
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# Slackware build script for odamex
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@ -7,8 +7,8 @@
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=odamex
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VERSION=${VERSION:-0.5.6}
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BUILD=${BUILD:-2}
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VERSION=${VERSION:-0.6.3}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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@ -38,6 +38,11 @@ else
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LIBDIRSUFFIX=""
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fi
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# This is a dirty hack that should let odalaunch compile with versions of
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# wx(GTK|Python) 2.8.x where x < 12. Uncomment the following line and
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# cross your fingers:
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#SLKCFLAGS="$SLKCFLAGS -DwxIntPtr=long"
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set -e
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rm -rf $PKG
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@ -53,29 +58,39 @@ find . \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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sed -i "s/-g -Wall -O2/$SLKCFLAGS/" Makefile
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# Make the game look in /usr/share/games/doom for wad files,
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# like the already-existing zdoom, prboom, gzdoom builds.
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sed -i 's,getenv("HOME"),"/usr/share/games/doom",' common/d_main.cpp
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patch -p1 < $CWD/gcc47.diff
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# Make the launcher look in /usr/games for the odamex binary rather
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# than the current directory. User can override with the settings
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# dialog, this just sets the default.
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sed -i \
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'/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \
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odalaunch/src/dlg_main.cpp
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# N.B. we want the game to look in /usr/share/games/doom for wad files,
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# to match the already-existing zdoom and prboom slackbuilds. Makefile
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# adds the /doom part to RESDIR itself. The patch adds this dir to the
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# default wad search path (otherwise we have to always run the game with
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# the -waddir option).
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release ..
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make VERBOSE=1
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cd ..
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patch -p1 < $CWD/waddir.diff
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# cmake-based odamex lacks a 'make install' target, do it manually.
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mkdir -p $PKG/usr/games
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install -s -m0755 build/client/$PRGNAM $PKG/usr/games
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install -s -m0755 build/server/odasrv $PKG/usr/games
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install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games
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make INSTALLDIR=/usr/games RESDIR=/usr/share/games
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make install INSTALLDIR=$PKG/usr/games RESDIR=$PKG/usr/share/games
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strip $PKG/usr/games/*
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mkdir -p $PKG/usr/share/games/doom
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install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech
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# The distributed docs are DOS CRLF text files, and they're executable. Ugh.
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for doc in CHANGELOG LICENSE MAINTAINERS README TODO odasrv.cfg; do
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sed 's/\r//' < $doc > $PKG/usr/doc/$PRGNAM-$VERSION/$doc
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done
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mv $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample
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cp -a CHANGELOG LICENSE MAINTAINERS README TODO $PKG/usr/doc/$PRGNAM-$VERSION
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cat odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample
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install -m0644 doc/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech
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# Man page created for this slackbuild
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@ -83,7 +98,7 @@ mkdir -p $PKG/usr/man/man6
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gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz
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# Desktop stuff
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mkdir -p $PKG/usr/share/{applications,pixmaps}
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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for exe in $PRGNAM odasrv odalaunch; do
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sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \
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< installer/arch/$exe.desktop \
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@ -1,8 +1,8 @@
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PRGNAM="odamex"
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VERSION="0.5.6"
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VERSION="0.6.3"
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HOMEPAGE="http://odamex.net/"
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DOWNLOAD="http://downloads.sourceforge.net/odamex/odamex-src-0.5.6.tar.bz2"
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MD5SUM="acc6aeac1ae9e4cd3504400a3a17178f"
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DOWNLOAD="http://downloads.sourceforge.net/odamex/odamex-src-0.6.3.tar.bz2"
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MD5SUM="8a6e32608ac95ac3cde93e06190436e6"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="wxPython"
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@ -1,22 +0,0 @@
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diff -Naur odamex-src-0.5.6/client/src/d_main.cpp odamex-src-0.5.6.patched//client/src/d_main.cpp
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--- odamex-src-0.5.6/client/src/d_main.cpp 2011-11-05 00:00:05.000000000 -0400
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+++ odamex-src-0.5.6.patched//client/src/d_main.cpp 2011-12-23 07:23:12.000000000 -0500
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@@ -845,6 +845,7 @@
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D_AddSearchDir(dirs, getenv("DOOMWADPATH"), separator);
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D_AddSearchDir(dirs, getenv("HOME"), separator);
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D_AddSearchDir(dirs, waddirs.cstring(), separator);
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+ D_AddSearchDir(dirs, "/usr/share/games/doom", separator);
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dirs.erase(std::unique(dirs.begin(), dirs.end()), dirs.end());
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diff -Naur odamex-src-0.5.6/server/src/d_main.cpp odamex-src-0.5.6.patched//server/src/d_main.cpp
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--- odamex-src-0.5.6/server/src/d_main.cpp 2011-11-04 23:59:48.000000000 -0400
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+++ odamex-src-0.5.6.patched//server/src/d_main.cpp 2011-12-23 07:22:56.000000000 -0500
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@@ -629,6 +629,7 @@
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D_AddSearchDir(dirs, getenv("DOOMWADPATH"), separator);
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D_AddSearchDir(dirs, getenv("HOME"), separator);
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D_AddSearchDir(dirs, waddirs.cstring(), separator);
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+ D_AddSearchDir(dirs, "/usr/share/games/doom", separator);
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dirs.erase(std::unique(dirs.begin(), dirs.end()), dirs.end());
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