libraries/OpenSceneGraph: Updated for version 2.8.0
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@ -2,15 +2,14 @@
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# Slackware build script for OpenSceneGraph
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# Slackware build script for OpenSceneGraph
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# Written by Aleksandar B. Samardzic (<asamardzic@matf.bg.ac.yu>)
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# Written by Aleksandar Samardzic <asamardzic@gmail.com>
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set -e
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PRGNAM=OpenSceneGraph
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PRGNAM=OpenSceneGraph
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VERSION=2.2.0
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VERSION=${VERSION:-2.8.0}
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ARCH=${ARCH:-i486}
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ARCH=${ARCH:-i486}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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TAG=${TAG:-_SBo}
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CWD=$(pwd)
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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PKG=$TMP/package-$PRGNAM
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@ -18,10 +17,17 @@ OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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fi
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fi
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set -e
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rm -rf $PKG
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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cd $TMP
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@ -29,21 +35,32 @@ rm -rf $PRGNAM-$VERSION
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unzip $CWD/$PRGNAM-$VERSION.zip
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unzip $CWD/$PRGNAM-$VERSION.zip
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cd $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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chown -R root:root .
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chown -R root:root .
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chmod -R u+w,go+r-w,a-s .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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cmake \
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-DCMAKE_C_FLAGS="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS="$SLKCFLAGS" \
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-DLIB_SUFFIX=${LIBDIRSUFFIX} \
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-DCMAKE_INSTALL_PREFIX=/usr
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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cmake -DCMAKE_INSTALL_PREFIX=/usr .
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make
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make
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make install DESTDIR=$PKG
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make install DESTDIR=$PKG
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( cd $PKG
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( cd $PKG
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find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
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find . | xargs file | grep "executable" | grep ELF | cut -f 1 -d : | \
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find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null
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xargs strip --strip-unneeded 2> /dev/null || true
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find . | xargs file | grep "shared object" | grep ELF | cut -f 1 -d : | \
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xargs strip --strip-unneeded 2> /dev/null
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)
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)
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a AUTHORS.txt ChangeLog LICENSE.txt NEWS.txt README.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a \
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AUTHORS.txt ChangeLog LICENSE.txt NEWS.txt README.txt \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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mkdir -p $PKG/install
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@ -1,8 +1,8 @@
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PRGNAM="OpenSceneGraph"
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PRGNAM="OpenSceneGraph"
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VERSION="2.2.0"
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VERSION="2.8.0"
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HOMEPAGE="http://www.openscenegraph.org/"
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HOMEPAGE="http://www.openscenegraph.org/"
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DOWNLOAD="http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-2.2.0.zip"
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DOWNLOAD=" http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/source/OpenSceneGraph-2.8.0.zip"
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MD5SUM="5782f082e57a6d6874d81c88dfb480c6"
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MD5SUM="c4c20b97274346701f6d57eab3e78bcd"
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MAINTAINER="Aleksandar B. Samardzic"
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MAINTAINER="Aleksandar Samardzic"
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EMAIL="asamardzic@matf.bg.ac.yu"
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EMAIL="asamardzic@gmail.com"
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APPROVED="rworkman"
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APPROVED="dsomero"
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@ -1,7 +1,8 @@
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The OpenSceneGraph is an OpenSource cross platform graphics toolkit for
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The OpenSceneGraph is an open source cross platform graphics toolkit
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the development of high performance graphics applications such as flight
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for the development of high performance graphics applications such as
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simulators, games, virtual reality and scientific visualization. Based
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flight simulators, games, virtual reality and scientific
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around the concept of a SceneGraph, it provides an object oriented
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visualization. Based around the concept of a scene graph, it provides
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framework on top of OpenGL freeing the developer from implementing and
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an object oriented framework on top of OpenGL freeing the developer
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optimizing low level graphics calls, and provides many additional
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from implementing and optimizing low level graphics calls, and
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utilities for rapid development of graphics applications.
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provides many additional utilities for rapid development of graphics
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applications.
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@ -8,8 +8,8 @@
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|-----handy-ruler------------------------------------------------------|
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|-----handy-ruler------------------------------------------------------|
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OpenSceneGraph: OpenSceneGraph (3D graphics toolkit)
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OpenSceneGraph: OpenSceneGraph (3D graphics toolkit)
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OpenSceneGraph:
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OpenSceneGraph:
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OpenSceneGraph: The OpenSceneGraph is an open source high performance 3D
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OpenSceneGraph: The OpenSceneGraph is an open source high performance
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OpenSceneGraph: graphics toolkit, used by application developers in
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OpenSceneGraph: 3D graphics toolkit, used by application developers in
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OpenSceneGraph: fields such as visual simulation, games, virtual
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OpenSceneGraph: fields such as visual simulation, games, virtual
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OpenSceneGraph: reality, scientific visualization and modelling.
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OpenSceneGraph: reality, scientific visualization and modelling.
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OpenSceneGraph:
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OpenSceneGraph:
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