graphics/Blender: Remove refs to deps now part of Slackware
Signed-off-by: Christoph Willing <chris.willing@linux.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@ -3,81 +3,21 @@ an existing binary version. The process is therefore more complex and
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time consuming but allows finer tuning of capabilities of the resulting
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package. Working through the prerequisite packages from the REQUIRES field
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of Blender.info results in the following basic build order:
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multimedia/ffmpeg
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audio/jack
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libraries/opencv
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graphics/opencollada
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libraries/OpenAL
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python/python3
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python/python-requests
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development/valgrind
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libraries/libwebp
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development/numpy3
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development/SDL2
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graphics/opencolorio
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graphics/openimageio
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libraries/freealut
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graphics/Blender
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When generating a new build order, python3 should first be added to the
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REQUIRES field of python-requests.info.
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To facilitate the greatest utility for Blender, its is strongly
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suggested that a number of standard SBo packages be built with
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a more complete set of features than provided by the default scripts:
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1. the opencv package could/should first be built with additional
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features by preinstalling some other packages e.g.
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REQUIRES="
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opencl-headers libjpeg-turbo ffmpeg Sphinx libdc1394
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numpy3 gtkglext tbb jdk
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"
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The cmake configuration in opencv.SlackBuild can be replaced with:
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cmake \
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-DCMAKE_C_FLAGS="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS="$SLKCFLAGS" \
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-DCMAKE_BUILD_TYPE="Release" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DBUILD_SHARED_LIBS=ON \
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-DENABLE_PRECOMPILED_HEADERS=OFF \
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-DLIB_SUFFIX=$LIBDIRSUFFIX \
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-DWITH_TBB=ON \
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-DWITH_OPENCL=ON \
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-DWITH_OPENGL=ON \
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-DWITH_QT=ON \
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-DWITH_XINE=ON \
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-DBUILD_EXAMPLES=ON \
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-DINSTALL_C_EXAMPLES=ON \
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-DINSTALL_PYTHON_EXAMPLES=ON \
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-DBUILD_NEW_PYTHON_SUPPORT=ON \
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-DWITH_FFMPEG=ON \
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-DCMAKE_SKIP_RPATH=ON \
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-DWITH_1394:BOOL=ON \
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..
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If resources allow, the very large cudatoolkit package is another
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possible package which may be preinstalled and be utilised by the
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opencv build process.
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Blender itself can also use cudatoolkit to provide GPU rendering in
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systems with NVidia GPU cards. In this case, the SlackBuild will
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enable CUDA support if a cudatoolkit installation is detected at
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build time. In the unlikely CUDA support is not wanted despite cudatoolkit
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being available at build time, set the CUDA environment variable to "no"
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when running the SlackBuild e.g.
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CUDA=no sh ./Blender.SlackBuild
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NB. Blender-2.83.0 and above requires a newer cudatoolkit than available
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at SBo. If the SBo cudatoolkit is nevertheless installed for other reasons,
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please use CUDA=no when running the SlackBuild.
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2. the ffmpeg package could/should first be built with additional
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features by preinstalling some other packages e.g.
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REQUIRES="lame x264
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speex libbluray xvidcore OpenAL libmodplug frei0r libdc1394 libavc1394
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libiec61883 ladspa_sdk gsm rtmpdump libva twolame celt faac dirac schroedinger"
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3. the numpy SlackBuild at SBo does not build the python3 modules
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which are needed to be useful for any numpy-related python scripting in
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blender. It is therefore numpy3 which is the prerequisite for this build
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of blender.
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graphics/OpenSubdiv
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libraries/dcmtk
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libraries/libaec
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development/valgrind
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graphics/potrace
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libraries/pugixml
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libraries/freealut
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audio/jack
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libraries/hdf5
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python/pybind11
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graphics/opencolorio
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development/python3-numpy
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libraries/robin-map
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graphics/opencollada
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libraries/tbb
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graphics/openimageio
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graphics/Blender
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