games/parallel-n64: Fix README.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
parent
6332a3458c
commit
5683dd1cb1
|
@ -1,15 +1,15 @@
|
|||
Parallel-n64 is a cross-platform plugin-based N64 emulator which is capable of
|
||||
accurately playing many games.
|
||||
Parallel-n64 is a cross-platform plugin-based N64 emulator which is
|
||||
capable of accurately playing many games.
|
||||
|
||||
This package was previously called mupen64plus-libretro.
|
||||
|
||||
Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL which
|
||||
will require support in the libretro frontend, video card and driver. This
|
||||
can be done by building Mupen64Plus with:
|
||||
Parallel-n64 optionally supports using OpenGL ES 2 instead of OpenGL
|
||||
which will require support in the libretro frontend, video card and
|
||||
driver. This can be done by building Mupen64Plus with:
|
||||
GLES=1 ./parallel-n64.SlackBuild
|
||||
|
||||
Vulkan can be used instead of OpenGL which will require support in the libretro
|
||||
frontend, video card and driver.
|
||||
Vulkan can be used instead of OpenGL which will require support in the
|
||||
libretro frontend, video card and driver.
|
||||
|
||||
To build the debugging symbols use:
|
||||
DEBUG=1 ./parallel-n64.SlackBuild
|
||||
|
|
Loading…
Reference in New Issue