diff --git a/games/open-adventure/README b/games/open-adventure/README new file mode 100644 index 0000000000..cf936c0e78 --- /dev/null +++ b/games/open-adventure/README @@ -0,0 +1,12 @@ +advent (Colossal Cave Adventure, the 1995 430-point version) + +This is the last descendent of the original 1976 Colossal Cave Adventure +worked on by the original authors - Crowther & Woods. It has sometimes +been known as Adventure 2.5. The original PDP-10 name 'advent' is used +to avoid collision with the bsd-games version. + +This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, +last version in the main line of Colossal Cave Adventure development +written by the original authors. The authors have given permission and +encouragement for this release. The file history.txt contains a more +detailed history of this game and its ancestors. diff --git a/games/open-adventure/open-adventure.SlackBuild b/games/open-adventure/open-adventure.SlackBuild new file mode 100644 index 0000000000..28458126d4 --- /dev/null +++ b/games/open-adventure/open-adventure.SlackBuild @@ -0,0 +1,91 @@ +#!/bin/sh + +# Slackware build script for open-adventure + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. + +PRGNAM=open-adventure +VERSION=${VERSION:-1.0} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +# Actual name of the program: +EXE=advent + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION-* + +# Download URL uses content disposition to set the filename, so we have to +# handle both possibilities here. I know how to avoid this with github +# downloads, but not gitlab. Also, notice the * in the 2nd filename +# (and in the 'cd' below): I'm *not* hard-coding the full git hash here. +tar xvf $CWD/archive.tar.bz2\?ref=1.0 || +tar xvf $CWD/$PRGNAM-$VERSION-*.tar.bz2 + +cd $PRGNAM-$VERSION-* +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# This thing is small enough that it's not worth trying to fix parallel +# make. Plus, upstream's already fixed it in git, -j1 won't be needed for +# the next release. +make -j1 CCFLAGS="-std=c99 $SLKCFLAGS" +make $EXE.6 + +# no 'make install' target: +mkdir -p $PKG/usr/games $PKG/usr/man/man6 +install -s -m0755 $EXE $PKG/usr/games/$EXE +gzip -9c < $EXE.6 > $PKG/usr/man/man6/$EXE.6.gz + +# principle of least surprise: +ln -s $EXE.6.gz $PKG/usr/man/man6/$PRGNAM.6.gz +ln -s $EXE $PKG/usr/games/$PRGNAM + +# don't bother with advent.adoc, it's the man page. +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a COPYING NEWS README.adoc TODO h*.adoc $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +#cat $CWD/doinst.sh > $PKG/install/doinst.sh # someday I may make a .desktop file + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/open-adventure/open-adventure.info b/games/open-adventure/open-adventure.info new file mode 100644 index 0000000000..eca2e5ea70 --- /dev/null +++ b/games/open-adventure/open-adventure.info @@ -0,0 +1,10 @@ +PRGNAM="open-adventure" +VERSION="1.0" +HOMEPAGE="https://gitlab.com/esr/open-adventure" +DOWNLOAD="https://gitlab.com/esr/open-adventure/repository/archive.tar.bz2?ref=1.0" +MD5SUM="889d762a40f8aa8f7866ec436dff301d" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/open-adventure/slack-desc b/games/open-adventure/slack-desc new file mode 100644 index 0000000000..274307e27e --- /dev/null +++ b/games/open-adventure/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +open-adventure: open-adventure (Colossal Cave Adventure, the 1995 430-point version) +open-adventure: +open-adventure: This is the last descendent of the original 1976 Colossal Cave +open-adventure: Adventure worked on by the original authors - Crowther & Woods. It +open-adventure: has sometimes been known as Adventure 2.5. The original PDP-10 name +open-adventure: 'advent' is used to avoid collision with the bsd-games version. +open-adventure: +open-adventure: +open-adventure: +open-adventure: +open-adventure: