libraries/SFML: Added (Simple and Fast Multimedia Library)

Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
This commit is contained in:
Pawel Standowicz 2011-03-05 14:41:34 -03:00 committed by Niels Horn
parent f95563184b
commit 549378e50f
4 changed files with 144 additions and 0 deletions

38
libraries/SFML/README Normal file
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SFML is a portable and easy to use multimedia API written in C++. You can
see it as a modern, object-oriented alternative to SDL. SFML is composed
of several packages to perfectly suit your needs. You can use SFML as a
minimal windowing system to interface with OpenGL, or as a fully-featured
multimedia library for building games or interactive programs.'
Main features:
* Portable
SFML compiles on standard platforms like Windows (98, 2000, XP, Vista)
and Unix systems (Linux, Mac OS X). As the library grows up, support
for more operating systems will be added.
* Object-oriented
SFML is written in C++ and provides an efficient, object-oriented
design. It relies on standard patterns and idioms to provide a simple
and robust framework.
* Easy to use
SFML aims at being easy to manipulate. Effort is put on internal code
to provide the simplest public interface.
* Flexible
Instead of being one big API, SFML rather contains a lot of small
packages, that can be chosen and combined according to the intended
usage. You can use only the base package to get input and windowing,
as well as the full graphics package with sprites and post-effects.
* Easily integrable
SFML can be used in one or more windows, and/or can be integrated in
existing interface components. Integration with existing graphical user
interface (GUI) libraries is easy, so that you can add SFML views into
complex interfaces built with Qt, wxWidgets, MFC or whatever.
SFML is available in the following languages:
* C++
* C
* .Net (C#, VB.Net, C++/CLI, ...)
* Python
* D
* Ruby
This requires OpenAL and libsndfile.

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#!/bin/sh
# Slackware build script for SFML (Simple and Fast Multimedia Library)
# Written by Pawel Standowicz (standek@gmail.com)
PRGNAM=SFML
VERSION=${VERSION:-1.6}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
if [ -z "$ARCH" ]; then
case "$( uname -m )" in
i?86) ARCH=i486 ;;
arm*) ARCH=arm ;;
*) ARCH=$( uname -m ) ;;
esac
fi
CWD=$(pwd)
TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}
# Archive package name suffixes are different depending on system architecture.
ARCHIVESUFFIX=${ARCHIVESUFFIX:-32} # Default for 32bit systems
if [ "$ARCH" = "i486" ]; then
SLKCFLAGS="-O2 -march=i486 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
SLKCFLAGS="-O2 -march=i686 -mtune=i686"
LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
SLKCFLAGS="-O2 -fPIC"
LIBDIRSUFFIX="64"
ARCHIVESUFFIX="64" # For 64bit systems
else
SLKCFLAGS="-O2"
LIBDIRSUFFIX=""
fi
set -e
rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf $PRGNAM-$VERSION
tar xvf $CWD/$PRGNAM-$VERSION-sdk-linux-$ARCHIVESUFFIX.tar.gz
cd $PRGNAM-$VERSION
chown -R root:root .
find . \
\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
-exec chmod 755 {} \; -o \
\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
-exec chmod 644 {} \;
# Patch Makefile so that it respects CFLAGS
sed -i "s/CFLAGS\ .*=/CFLAGS +=/" src/SFML/Makefile
# Patch Makefile to put libs in correct place
sed -i "s|(DESTDIR)/lib|(DESTDIR)/lib$LIBDIRSUFFIX|" src/SFML/Makefile
CFLAGS="$SLKCFLAGS" \
make
make install DESTDIR=$PKG/usr
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
cp -ar \
doc/* \
$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc
cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}

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libraries/SFML/SFML.info Normal file
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PRGNAM="SFML"
VERSION="1.6"
HOMEPAGE="http://www.sfml-dev.org"
DOWNLOAD="http://downloads.sourceforge.net/sfml/SFML-1.6-sdk-linux-32.tar.gz"
MD5SUM="acc678933c19558587aad8332ea6f459"
DOWNLOAD_x86_64="http://downloads.sourceforge.net/sfml/SFML-1.6-sdk-linux-64.tar.gz"
MD5SUM_x86_64="7a9b3a1ef6d14cd25090e440ccdbb3a8"
MAINTAINER="Pawel Standowicz"
EMAIL="standek@gmail.com"
APPROVED="Niels Horn"

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libraries/SFML/slack-desc Normal file
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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
SFML: SFML (Simple and Fast Multimedia Library)
SFML:
SFML: SFML is a portable and easy to use multimedia API written in C++.
SFML: You can see it as a modern, object-oriented alternative to SDL.
SFML: SFML is composed of several packages to perfectly suit your needs.
SFML: You can use SFML as a minimal windowing system to interface with
SFML: OpenGL, or as a fully-featured multimedia library for building games
SFML: or interactive programs.
SFML:
SFML: For more info visit: http://www.sfml-dev.org/
SFML: