games/pcgen: Strip bins/libs, fix ARCH, etc.
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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PCGen helps you build characters for role-playing games like
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[D&D](http://dnd.wizards.com) and
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[Pathfinder](http://paizo.com/pathfinderRPG).
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PCGen helps you build characters for role-playing games like D&D
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(http://dnd.wizards.com) and Pathfinder (http://paizo.com/pathfinderRPG)
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It's a digital character sheet that handles all the tricky and tedious
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parts of building characters. You can use it to build one character
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for yourself, or to keep track of a dozen NPCs for a game world.
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This SlackBuild.org installs from the binary distribution, so it's
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available for x64 only.
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This build is a binary repack, so it's available for x86_64 only.
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@ -8,24 +8,43 @@
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# notice and this notice are preserved. This file is offered as-is,
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# without any warranty.
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# 20220505 bkw: Modified by SlackBuilds.org, BUILD=2:
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# - this is not noarch. force ARCH=x86_64, and warn user if on some other arch.
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# - reword README slightly.
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# - don't install windows .exe or .bat launcher.
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# - symlink executable to $PATH so command-line users can find it.
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# - strip binaries and libraries.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=pcgen
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VERSION=${VERSION:-"6.09.05"}
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BUILD=${BUILD:-1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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ARCH="noarch"
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ARCH="x86_64"
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# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
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# the name of the created package would be, and then exit. This information
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# could be useful to other scripts.
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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U="$( uname -m )"
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if [ "$ARCH" != "$U" ]; then
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cat <<EOF
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*********************************************************************
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$0: building $ARCH package on a $U system.
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The package will work if you install it on a $ARCH system, but not
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on this system.
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Press ^C within 10 seconds to abort.
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*********************************************************************
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EOF
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sleep 10
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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@ -43,9 +62,9 @@ cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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-o -perm 511 \) -exec chmod 755 {} \+ -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+
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mkdir -p $PKG/opt/
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mv $PRGNAM-linux-x64 $PKG/opt/$PRGNAM
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@ -54,10 +73,23 @@ mv $PRGNAM-linux-x64 $PKG/opt/$PRGNAM
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cd $PKG/opt/$PRGNAM
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patch < $CWD/pcgen.patch
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# 20220505 bkw: do not need windows stuff:
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rm -f *.exe *.bat
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# desktop file, added to SlackBuild for convenience
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mkdir -p $PKG/usr/share/applications/
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cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/
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# 20220505 bkw: symlink to somewhere that's normally in $PATH. not
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# everyone uses a desktop environment with a start menu.
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mkdir -p $PKG/usr/games
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ln -s ../../opt/$PRGNAM/$PRGNAM $PKG/usr/games/$PRGNAM
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# 20220505 bkw: shipped bins/libs aren't stripped, but stripping
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# them does no harm.
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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