graphics/mitsuba: Update README, slack-desc.

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B. Watson 2016-11-06 17:52:14 -05:00 committed by Willy Sudiarto Raharjo
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PREAMBLE
--------
mitsuba (computer graphics renderer)
Mitsuba is a GPLv3 research-oriented rendering system in the style of
PBRT. It is written in C++, implements unbiased as well as biased techniques,
and contains heavy optimizations targeted towards current CPU
architectures.
Mitsuba is a GPLv3 research-oriented rendering system in the style
of PBRT. It is written in C++, implements unbiased as well as biased
techniques, and contains heavy optimizations targeted towards current
CPU architectures.
Mitsuba places a strong emphasis on experimental rendering techniques,
such as path-based formulations of Metropolis Light Transport and
volumetric modeling approaches.
Mitsuba places a strong emphasis on experimental rendering techniques,
such as path-based formulations of Metropolis Light Transport and
volumetric modeling approaches.
http://mitsuba-renderer.org
This SlackBuild uses a git snapshot from 7 Feb 2015.
SEE ALSO
--------
There is a handy Mitsuba Blender plugin available from SlackBuilds.org so that you can use Mitsuba as your Blender renderer.
There is a handy Mitsuba Blender plugin available from SlackBuilds.org
so that you can use Mitsuba as your Blender renderer.

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@ -12,7 +12,7 @@ mitsuba: A modular, experimental graphics renderer, placing an emphasis
mitsuba: upon experimental techniques like path-based formulations and
mitsuba: volumetric modeling.
mitsuba:
mitsuba: http://mitsuba-renderer.org
mitsuba: Homepage: http://mitsuba-renderer.org
mitsuba:
mitsuba:
mitsuba: