games/ut2004: Added (Unreal Tournament 2004).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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Reload, rev up and ride out. The new Tournament is faster, higher and meaner. Land and air based
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vehicles take combat to a new level; while an arsenal of new weaponry, daunting arenas and battlefields
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and the challenge of the Assault and Onslaught modes make the gladiator blood sport of the future a
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brand new experience. Buckle up it's gonna be one hell of a ride!
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Optional bonus packs and more: http://liflg.org/?catid=6&gameid=17
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Notes:
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This takes the installer (which has the latest version) from Linux Installers For Linux Gamers and
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nicely installs it into a package following Slackware standards. This SlackBuild should detect if
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you're playing on a 32-bit or 64-bit system and install the correct bins.
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Your game data (and mods) must go into "/usr/share/games/ut2004". There is a home folder (.ut2004) for
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your configs, but you'll need to be able to modify the contents located under the share/games folder.
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You should have permissions to modify this folder with the games group.
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It's probably best to put the game data downloaded from Steam or from your CDs in
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"/usr/share/games/ut2004" before installing this SlackBuild.
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You'll need to create a file named, "CDkey" in the "/usr/share/games/ut2004/System" directory. And in
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it, you need to provide the cd key you have from Steam or the retail box. Otherwise the game will
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fail to launch.
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The mod selection menu is broken, you'll need to launch mods with a parameter. Here is an example with
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Killing Floor: ut2004 -mod=KFMod20
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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ut2004: ut2004 (Unreal Tournament 2004)
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ut2004:
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ut2004: Reload, rev up and ride out. The new Tournament is faster, higher and
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ut2004: meaner. Land and air based vehicles take combat to a new level;
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ut2004: while an arsenal of new weaponry, daunting arenas and battlefields
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ut2004: and the challenge of the Assault and Onslaught modes make the
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ut2004: gladiator blood sport of the future a brand new experience. Buckle
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ut2004: up it's gonna be one hell of a ride!
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ut2004:
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ut2004: Homepage: http://liflg.org
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ut2004:
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#!/bin/bash
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cd /usr/share/games/ut2004/System/
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./ut2004
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#!/bin/sh
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# Slackware build script for ut2004
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# Copyright 2015 Gethyn ThomasQuail <gethyn@bloodbathsoftworks.com>
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# All rights reserved.
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#
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# Based on:
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# TeamSpeak3 SlackBuild by Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=ut2004
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VERSION=${VERSION:-3369}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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GAMDIR=usr/share/games/ut2004
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "x86_64" ]; then
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UARCH="amd64"
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else
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UARCH="x86"
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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mkdir -p $PKG/$GAMDIR
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chmod +x $CWD/"$PRGNAM"_"$VERSION"-english.midway.dvd-3.run
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$CWD/"$PRGNAM"_"$VERSION"-english.midway.dvd-3.run --noexec --target $PKG/$GAMDIR
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cd $PKG/$GAMDIR
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Extract binaries based on arch
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tar xvf linux-$UARCH.tar.gz
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rsync -a System patch/
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# Move launcher script
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chmod +x $PKG/$GAMDIR/bin/ut2004
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mv $PKG/$GAMDIR/bin/ut2004 $PKG/$GAMDIR/patch/System
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# Clean up
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rm -rf $PKG/$GAMDIR/bin $PKG/$GAMDIR/vcdk-* $PKG/$GAMDIR/setup* $PKG/$GAMDIR/linux-*
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rsync -a patch/* $PKG/$GAMDIR
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rm -rf $PKG/$GAMDIR/patch
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# Desktop and launcher related stuff
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install -D -m 0644 $PRGNAM.xpm $PKG/usr/share/pixmaps/$PRGNAM.xpm
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install -D -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
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install -D -m 0755 $CWD/$PRGNAM $PKG/usr/games/$PRGNAM
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# Make it so the games group can access the folder
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chgrp -R games $PKG/$GAMDIR
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chmod -R 774 $PKG/$GAMDIR
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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mv EULA.txt README.liflg $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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[Desktop Entry]
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Name=Unreal Tournament 2004
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GenericName=Unreal Tournament 2004
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Type=Application
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Comment=The classic fast paced tournament shooter.
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Exec=ut2004
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Icon=ut2004
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Categories=Game
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PRGNAM="ut2004"
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VERSION="3369"
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HOMEPAGE="http://liflg.org/"
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DOWNLOAD="http://liflg.holarse-linuxgaming.de/files/final/ut2004_3369-english.midway.dvd-3.run"
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MD5SUM="18305704c69655c37ec45e79d64aef66"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES=""
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MAINTAINER="Gethyn ThomasQuail"
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EMAIL="gethyn@bloodbathsoftworks.com"
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