games/vcmi. update for version 0.99_gitb310f2e
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@ -14,8 +14,13 @@ of features. Among the current features are:
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- Random map generator that supports objects added by mods
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NOTE!
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You need the original game data to use this.
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You need the original game data to use this, and most likely you will
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need innoextract (available at SBo), in order to unpack it from the exe.
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As an example, for the GOG edition of HOMM3, do this as a regular user:
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HowTo:
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You can find a step-by-step tutorial for setting up the game here:
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https://slackalaxy.wordpress.com/2015/05/02/heroes-iii/
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$ vcmibuilder --gog /path/to/setup_homm3_complete_2.0.0.16.exe
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$ vcmibuilder --convertMP3
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Alternatively, you may try VCMI with the Heroes III Demo game data,
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available at SBo as 'homm3_shareware_data'. It is installed system-wide,
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so you can always use the full game data in your $HOME folder.
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@ -0,0 +1,6 @@
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You need the original game data to use this, and most likely you will
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need innoextract (available at SBO), in order to unpack it from the exe.
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As an example, for the GOG edition of HOMM3, do this as a regular user:
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$ vcmibuilder --gog /path/to/setup_homm3_complete_2.0.0.16.exe
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$ vcmibuilder --convertMP3
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@ -13,7 +13,7 @@ vcmi: engine (VCMI is NOT another mod) giving it new possibilities.
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vcmi: Years of intensive work resulted in creating application with
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vcmi: impressive amount of features.
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vcmi:
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vcmi: Home: http://forum.vcmi.eu/portal.php
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vcmi: https://vcmi.eu/
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vcmi:
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vcmi:
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vcmi:
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@ -2,8 +2,8 @@
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# Slackware build script for vcmi
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# Copyright 2015-2021 Petar Petrov slackalaxy@gmail.com
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# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada
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# Copyright 2015-2016 Petar Petrov slackalaxy@gmail.com
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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@ -24,10 +24,12 @@
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=vcmi
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VERSION=${VERSION:-0.99}
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VERSION=${VERSION:-0.99_gitb310f2e}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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COMMIT="b310f2e61ece1ab550614cf1b99b04830820700c"
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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@ -60,9 +62,9 @@ set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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rm -rf ${PRGNAM}-${COMMIT}
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tar xvf $CWD/${PRGNAM}-${COMMIT}.tar.gz
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cd ${PRGNAM}-${COMMIT}
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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@ -70,12 +72,18 @@ find -L . \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Disable the bundled dependencies and do not perform tests, as we don't
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# have googletest on SBo. Is this option necessary to parse to cmake?
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# -DCMAKE_DL_LIBS=/usr/lib${LIBDIRSUFFIX} \
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DLIB_DIR=lib${LIBDIRSUFFIX} \
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-DFORCE_BUNDLED_FL=FALSE \
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-DENABLE_TEST=OFF \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make install DESTDIR=$PKG
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@ -87,6 +95,7 @@ find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | gr
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a AUTHORS ChangeLog README* $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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cat $CWD/README.GameData > $PKG/usr/doc/$PRGNAM-$VERSION/README.GameData
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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@ -1,10 +1,10 @@
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PRGNAM="vcmi"
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VERSION="0.99"
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VERSION="0.99_gitb310f2e"
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HOMEPAGE="http://forum.vcmi.eu/portal.php"
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DOWNLOAD="https://github.com/vcmi/vcmi/archive/0.99/vcmi-0.99.tar.gz"
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MD5SUM="686c2a0283184add785d50b447db806f"
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DOWNLOAD="https://github.com/vcmi/vcmi/archive/b310f2e/vcmi-b310f2e61ece1ab550614cf1b99b04830820700c.tar.gz"
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MD5SUM="a748224758e2b1548d5e2b7ef8c22195"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="fuzzylite"
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REQUIRES="fuzzylite libminizip"
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MAINTAINER="Petar Petrov"
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EMAIL="slackalaxy@gmail.com"
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