games/0ad-data: Added (Data for 0 A.D.)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
This commit is contained in:
parent
c9f29d29c8
commit
3f3701b564
|
@ -0,0 +1,59 @@
|
|||
#!/bin/sh
|
||||
#
|
||||
# Slackware build script for 0 A.D. Data
|
||||
#
|
||||
# Copyright 2010-2011 Erik W. Hanson, Minneapolis, MN, USA
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this script, with or without modification, is
|
||||
# permitted provided that the following conditions are met:
|
||||
#
|
||||
# 1. Redistributions of this script must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
PRGNAM=0ad-data
|
||||
DATANAM=0ad
|
||||
VERSION=${VERSION:-r10803}
|
||||
RELEASE=${RELEASE:-alpha}
|
||||
ARCH=noarch
|
||||
BUILD=${BUILD:-1}
|
||||
TAG=${TAG:-_SBo}
|
||||
|
||||
CWD=$(pwd)
|
||||
TMP=${TMP:-/tmp/SBo}
|
||||
PKG=$TMP/package-$PRGNAM
|
||||
OUTPUT=${OUTPUT:-/tmp}
|
||||
|
||||
set -eu
|
||||
|
||||
rm -rf $PKG
|
||||
mkdir -p $TMP $PKG $OUTPUT
|
||||
cd $TMP
|
||||
rm -rf $DATANAM-$VERSION-$RELEASE
|
||||
tar xvf $CWD/$DATANAM-$VERSION-$RELEASE-unix-data.tar.xz
|
||||
cd $DATANAM-$VERSION-$RELEASE
|
||||
chown -R root:root .
|
||||
chmod -R u+w,go+r-w,a-s .
|
||||
|
||||
mkdir -p $PKG/usr/share/games
|
||||
cp -rv binaries/data $PKG/usr/share/games/0ad
|
||||
|
||||
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||||
|
||||
mkdir -p $PKG/install
|
||||
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||||
|
||||
cd $PKG
|
||||
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
|
|
@ -0,0 +1,10 @@
|
|||
PRGNAM="0ad-data"
|
||||
VERSION="r10803"
|
||||
HOMEPAGE="http://www.wildfiregames.com/0ad/"
|
||||
DOWNLOAD="http://releases.wildfiregames.com/0ad-r10803-alpha-unix-data.tar.xz"
|
||||
MD5SUM="13915fe5ded7974a22e865eef128506e"
|
||||
DOWNLOAD_x86_64=""
|
||||
MD5SUM_x86_64=""
|
||||
MAINTAINER="Erik Hanson"
|
||||
EMAIL="erik@slackbuilds.org"
|
||||
APPROVED="Niels Horn"
|
|
@ -0,0 +1 @@
|
|||
Data for the real-time strategy game 0 A.D.
|
|
@ -0,0 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||
# up the first '|' above the ':' following the base package name, and the '|'
|
||||
# on the right side marks the last column you can put a character in. You must
|
||||
# make exactly 11 lines for the formatting to be correct. It's also
|
||||
# customary to leave one space after the ':'.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
0ad-data: 0 A.D. Data (Data for 0 A.D.)
|
||||
0ad-data:
|
||||
0ad-data: 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-
|
||||
0ad-data: platform real-time strategy (RTS) game of ancient warfare. In short,
|
||||
0ad-data: it is a historically-based war/economy game that allows players to
|
||||
0ad-data: relive or rewrite the history of Western civilizations, focusing on
|
||||
0ad-data: the years between 500 B.C. and 500 A.D. The project is highly
|
||||
0ad-data: ambitious, involving state-of-the-art 3D graphics, detailed artwork,
|
||||
0ad-data: sound, and a flexible and powerful custom-built game engine.
|
||||
0ad-data:
|
||||
0ad-data: http://www.wildfiregames.com/0ad/
|
Loading…
Reference in New Issue