games/openmw: Updated for version 0.41.0.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
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@ -1,77 +0,0 @@
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From 5ccbabc27d7f1ec02447680e4bed28d12333fb77 Mon Sep 17 00:00:00 2001
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From: scrawl <scrawl@baseoftrash.de>
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Date: Fri, 14 Oct 2016 20:59:55 +0200
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Subject: [PATCH] Fix build against bullet with profiler disabled (Fixes #3592)
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---
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apps/openmw/mwgui/debugwindow.cpp | 7 +++++++
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apps/openmw/mwphysics/physicssystem.cpp | 3 +++
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2 files changed, 10 insertions(+)
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diff --git a/apps/openmw/mwgui/debugwindow.cpp b/apps/openmw/mwgui/debugwindow.cpp
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index 37ea347..a29910f 100644
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--- a/apps/openmw/mwgui/debugwindow.cpp
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+++ b/apps/openmw/mwgui/debugwindow.cpp
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@@ -7,6 +7,8 @@
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#include <LinearMath/btQuickprof.h>
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+#ifndef BT_NO_PROFILE
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+
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namespace
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{
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void bulletDumpRecursive(CProfileIterator* pit, int spacing, std::stringstream& os)
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@@ -71,6 +73,7 @@ namespace
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}
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}
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+#endif // BT_NO_PROFILE
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namespace MWGui
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{
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@@ -92,10 +95,13 @@ namespace MWGui
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MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
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mMainWidget->setSize(viewSize);
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+
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+
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}
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void DebugWindow::onFrame(float dt)
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{
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+#ifndef BT_NO_PROFILE
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if (!isVisible())
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return;
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@@ -115,6 +121,7 @@ namespace MWGui
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size_t previousPos = mBulletProfilerEdit->getVScrollPosition();
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mBulletProfilerEdit->setCaption(stream.str());
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mBulletProfilerEdit->setVScrollPosition(std::min(previousPos, mBulletProfilerEdit->getVScrollRange()-1));
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+#endif
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}
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}
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diff --git a/apps/openmw/mwphysics/physicssystem.cpp b/apps/openmw/mwphysics/physicssystem.cpp
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index 954d195..e442fbd 100644
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--- a/apps/openmw/mwphysics/physicssystem.cpp
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+++ b/apps/openmw/mwphysics/physicssystem.cpp
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@@ -14,6 +14,7 @@
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#include <BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h>
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#include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
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#include <BulletCollision/BroadphaseCollision/btDbvtBroadphase.h>
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+
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#include <LinearMath/btQuickprof.h>
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#include <components/nifbullet/bulletnifloader.hpp>
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@@ -1363,8 +1364,10 @@ namespace MWPhysics
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for (std::set<Object*>::iterator it = mAnimatedObjects.begin(); it != mAnimatedObjects.end(); ++it)
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(*it)->animateCollisionShapes(mCollisionWorld);
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+#ifndef BT_NO_PROFILE
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CProfileManager::Reset();
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CProfileManager::Increment_Frame_Counter();
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+#endif
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}
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void PhysicsSystem::debugDraw()
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@ -23,7 +23,7 @@
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=openmw
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VERSION=${VERSION:-0.40.0}
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VERSION=${VERSION:-0.41.0}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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@ -69,10 +69,6 @@ find -L . \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# Patch against bullet 2.85.1
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# Thanks to ARCH Linux
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patch -p1 < $CWD/bullet-2.85.1.patch
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mkdir -p build
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cd build
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cmake \
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@ -1,8 +1,8 @@
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PRGNAM="openmw"
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VERSION="0.40.0"
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VERSION="0.41.0"
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HOMEPAGE="https://openmw.org"
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DOWNLOAD="https://github.com/OpenMW/openmw/archive/openmw-0.40.0.tar.gz"
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MD5SUM="2891b97df0fa5bc9d24879de66d65e8f"
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DOWNLOAD="https://github.com/OpenMW/openmw/archive/openmw-0.41.0.tar.gz"
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MD5SUM="8a939016d489b9cffdcd82aa36ed4973"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="FreeImage OpenAL unshield ffmpeg OpenSceneGraph SDL2 MyGUI bullet"
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